Left 4 Dead 2

Left 4 Dead 2

Turbine (hardcore)
Bréanainn 19 Mar, 2017 @ 2:06pm
Review 2.5/5 Stars
It's pretty good, however. The issue that brought this campaign down was the hordes, way too many infected at once at some parts, at the finale, when you're filling the pillars with gas, more commons are scripted to spawn which quickly overwhelms you, the bs double tank and tons of infected when rescue arrives, it's just not worth it. I had so much trouble on NORMAL, that I had to change it to easy, and I still died at the finale. If there weren't so many damn infected, this would've been a fairly descent map. Other than that I liked it though, however the scavenge could be said as tedious and boring and having a finale right after that is a bit too much, unnecessary. Some of the ideas were nice, but it's more of a fetch quest and waiting game honestly, so I cannot recommend this. The navmesh could be worked on a bit, the two tanks in the finale suicided, and the bots cannot jump over the generator in the main room. This map needs to be played by the devs, on expert so they can see how many infected they should put where, because there's just way too many.
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Alex Махоун "FBI"  [developer] 20 Mar, 2017 @ 7:24am 
I create maps in the style of hardcore, if you have wishes add us as a friend and discuss, I'll fix it)

+ This is my second card only, I do not yet understand in their creation...

P.S (Sorry for the mistakes, do not understand English, use a translator)
Last edited by Alex Махоун "FBI"; 20 Mar, 2017 @ 7:27am
Arthur 2 May, 2018 @ 8:35am 
I agree! The ammount of gas cans are absurd and tedious
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