Call of Duty: Black Ops III

Call of Duty: Black Ops III

DEAD HIGH
 This topic has been pinned, so it's probably important
Green Donut  [developer] 29 Jun, 2021 @ 4:20am
Core Map Features
THIS MAP IS A WORK IN PROGRESS!
This list will grow and change over time. Many features will not stay in their current form and may eventually be combined with new/other features.
  • Classic & Unique Gameplay: Dead High is designed with a classic zombies feel in mind, but with a longer (and not drawn out) style of gameplay. Progressing through the map can take time allowing every playthrough to feel like it's own story.
  • AFK Restrooms: Need a break? Enter one of the many AFK Restrooms around the map to chill for as long as you want while the rest of your squad carries on.
  • 5 PAP Levels: Upgrade most weapons up to FIVE times to multiply damage, allowing you to do fat damage with nearly every weapon well into the high rounds.
  • Ammo Mod Stations: Want Dead Wire right off the bat? Want to upgrade it to tier 3 for even more overpowered-ness? Ammo Mods/AATs have been reworked to give more power & control to the players with these new stations.
  • Challenges: Complete challenges/trials to earn sweet rewards that can be redeemed at any time. Just follow the tips from your trusty JROTC instructor and you'll be good to go!
  • Weapon Trading: Why use a trading table when you can trade weapons face-to-face? As long as you each don't have each other's weapon you can do just that.
  • Custom Teleporter System: Power and link all 5 teleporters across the map. Set your destination on a nearby terminal and instantly teleport wherever you want!
  • BO4 Carpenter & Max Ammo: Shield gets repaired on carpenter and clips/mags get refilled on max ammo. BONUS: Downed players that get revived after a max ammo is picked up still get ammo!
  • Lost & Found: Recover your loadout after death for a limited time & small fee
  • ATM System: Want to trade money with teammates? Check. Want to store points and receive dividends from an increasing interest rate per-round? Check.
  • Get Rid of Perks: Don't want a perk anymore? Walk back up to the machine to get rid of it in a (not so) fun way!
  • Cold War Flashlights: Automatic flashlights seen by all players toggle before power switches are turned on. (spooky)
  • Custom Inventory HUD: See what buildable & quest parts you've obtained in a stylish & dynamic interface. Also includes a custom zombie counter, player & shield health bars, and a sprint/stamina meter (a FIRST for a zombie map!)
  • Balanced Gobblegums: Much like the mystery box, take a spin at a random gum for 950 points, but only thrice per round. Better gums are rarer with increased chances as the game progresses.
  • Custom & Familiar mini-bosses: 5G energy has taken over 2 of the most iconic mini-bosses in zombies history with custom textures and FX.
  • Tougher Dog Rounds: Starting on round 7 with classic green fog, dog rounds bring a challenge you need to be prepared for.
  • An Emphasis on Immersion: Dead High is full of custom audio & visual FX to give a truly unique zombies experience.
Last edited by Green Donut; 30 Aug, 2024 @ 4:06pm