Call of Duty: Black Ops III

Call of Duty: Black Ops III

DEAD HIGH
JunkNVamps 24 Sep, 2023 @ 5:58pm
Possible Perma-Crate-Power Bug
So I'm trying to get the Perma-Crate modifier and I've noticed that after packing every gun possible I didn't unlock the modifier. I'm not letting out the possibility that I did miss a gun, however I find it unlikely as I spent around around 3 hours during the run.
For added context I was doing this during the run I got the points modifier, and attempting to get perma perk-a-holic. I did fast_restart atleast 3 times during the start due to me getting dumb luck.

just for future reference if someone wants to create a list of the weapon sandbox I'll post what I've got so far(not going to get the packed names cuz I didn't write them down I just checked them off once I did them)

Starting/Wall

1911
OIympia
M14
m93r
Mini-Uzi
Mac-10
PM-63
Kapiris
Trench-gun
MP-40
MP5k
P90
AKs-74u
AK47
Kar-98k
M16
R-700

Box

Famas
Commando
Galil
Scar-H
Spas-12
Model-1887
AA-12
Marshals
MG42
Stoner 63
M60
Python
Deagle
Intervension
Dragonov
Ballistic Knives
Crossbow
Stinger
ChinaPuddle
RPG-7
G18
ACR
Vector
Thompson
L96a1


Wonder Weps

Nailgun
Raygun
Thunder Gun
Wafflemaker

I feel like I am missing like 3 off the top of my head.
Last edited by JunkNVamps; 24 Sep, 2023 @ 7:22pm
< >
Showing 1-1 of 1 comments
Goose 25 Sep, 2023 @ 4:25am 
if you join the map discord, there is a excel already created to help track your progress for this mod. The rune sword also counts as a weapon and that could be the one you are missing. Here is the link for the excel in the meantime : https://docs.google.com/spreadsheets/d/11ZsHaJ_oDNKQA_GJi1Oxjj8KazHh4pB3j6w3WQ3zeFA/edit?usp=sharing
< >
Showing 1-1 of 1 comments
Per page: 1530 50