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this is after trying to excecute the "C.Follow" command with 6 subordinate ships following 1 director ship
the full string (or what i can see of it) is as follows
"Running Director Method
30
DATA EXEMPT
0:23815,45355,86744:C.Follow:F.Wedge:(probably the coordinates of all of my subordinate ships):
Broadcasting
Secure
Package
Channel:
0
DroneCount:
6
Formation:
F.Wedge
Command:
C.Follow"
the remote controls are set to Patrol by default and the script doesnt set them to One Way
must set to one way to make them work
First off let me thank you for sharing an awesome script.
I'm having a slight issue, my subordinates don't seem to travel in the direction they're suppsed to. It looks hilarious that they're flying upside down and sideways but I don't think that's what you intended for them to do. How does the script determine the direction of the ship? is it from the remote control like normal?
Max speed is the max speed of the remote control, which currently can only go up to 100m/s.
public bool IsDirector = false;// Set to either true or false depending if this ship is a director or not.
public string Channel = "0";// Channel for this unit. Match the channel up with other subordinates.
// Do not have 2+ directors on the same channel.
public string DefaultForm = "F.Line";// Default Formation for when the script runs after "Remember and Exit".
public string DefaultCommand = "C.Follow";// Default Command for when the script runs after "Remember and Exit".
//Director Config - Change these if this ship is a director.
public double Dist = 30; //Scaling factor for formations, base distance between points.
public int DroneCount = 8;//(AS DIRECTOR) Set to however many drones you want following.
//Subordinate Config - Change these if this ship is a Subordinate.
public bool AllowAttack = true; //Allow this subordinate to break formation to attack an enemy. Must have AI controlled turret.
public int DroneNum = 1; // Position number for this Subordinate; Use #1-X; Do not repeat.
public double ControlFactor = 200; //Distance in meters to target point for autopilot to shut off. Generally, use half the length of your ship.
// Small ship blocks are 0.5M, large blocks are 2M.
Also, the control factor should be a bit smaller (less than 100m), if you want them to be more accurate for getting to formation positions.
To fix the "going sideways" thing, get more reverse thrust (or less forward). Try to have it balanced.
Remember that formations are determined by the Director. Also know to set your Dist value to something larger than 30 if you're working with larger ships. (Only on the director)
Let me know if theres any other problems.