Team Fortress 2

Team Fortress 2

The W.A.S.P. Launcher
Lambda_Boy 18 Mar, 2017 @ 4:46am
stats
+rocket follow chorsair
-75% ammo on clip
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Showing 1-15 of 54 comments
chirp 18 Mar, 2017 @ 4:48am 
I guess thats fair
smee9790 18 Mar, 2017 @ 5:05am 
+rocket follow chorsair
-75% ammo on clip
clox 18 Mar, 2017 @ 5:11am 
+rocket bounces around after hitting an object
+rocket mini crits anyone who gets hit when the rocket explodes at the same time (similar to double donk from the loose cannon)
+20% explosion radius
-25% clip size
-no random crits
In Gaben We Trust 18 Mar, 2017 @ 8:34am 
Originally posted by Lambda_Boy:
+rocket follow chorsair
-75% ammo on clip
i think it is fair
Millefeuille 18 Mar, 2017 @ 8:36am 
That would be basically the HL2 rocket launcher then
76561198291120781 18 Mar, 2017 @ 8:38am 
hiiiii



:steamhappy:
Lambda_Boy 18 Mar, 2017 @ 9:08am 
Originally posted by spicy:
That would be basically the HL2 rocket launcher then
yep
-50% ammo on clip
25% slower reload speed
lenightmare 18 Mar, 2017 @ 12:37pm 
The W.A.S.P

While equipped: rocket follows crosshair for 3 seconds

On kill: Rocket follows Crosshair for more time

1 kill: 5 seconds

2 kills: 7 seconds

3 kills: 9 seconds

4 kills: 10 seconds (MAX)

-60% clip size

10% damage penalty

Rockets kick on floor, making rocket jumps higher but with more damage

classic loadout with The W.A.S.P: 75 damage
classic loadout: 45 damage (small jump = 25)

loadout with The W.A.S.P and gunboats: 45 damage
classic loadout with gunboats: 15 damage
CaliberPlex 18 Mar, 2017 @ 9:41pm 
Originally posted by Lambda_Boy:
+rocket follow chorsair
-75% ammo on clip

This makes more sense as a nuke weapon so three words:
Larger Blast Radius
Also more damage, but maybe slower fire rate to balance things out. We haven't got many simple weapons in a while...
Vloda (Banned) 19 Mar, 2017 @ 8:27am 
'' This makes more sense as a nuke weapon so three words:
Larger Blast Radius
Also more damage, but maybe slower fire rate to balance things out. We haven't got many simple weapons in a while... '' idk dude the round looks like a APCR round , maybe guided would be fair?
Mideum 19 Mar, 2017 @ 12:46pm 
+rocket follow chorsair
+10% damage on direct hit
-75% ammo on clip
Snowie 19 Mar, 2017 @ 3:07pm 
+Rocket follows crosshair

-20% slower reload speed
tenacity25 19 Mar, 2017 @ 7:16pm 
My idea:

Rocket slowly follows crosshair
+20% damage on direct hit
Alt-fire to blow up the rocket early

-15% damage (when not a direct hit)
20% slower reload speed
-75% clip size
scare tactic 20 Mar, 2017 @ 9:44am 
"Rocket slowly follows crosshair
+20% damage on direct hit
Alt-fire to blow up the rocket early

-15% damage (when not a direct hit)
20% slower reload speed
-75% clip size"

I like this one, albeit, larger blast radius would be neat as well.
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