Day of Infamy

Day of Infamy

GORLAMI SOUNDS - CORE
KimchiSmash  [developer] 3 May, 2017 @ 6:00pm
Audio Related Commands for autoexec.cfg
snd_mix_optimization 1
snd_dsp_optimization 1
snd_obstruction_enable 1 (strongly recommend)
snd_mix_soundchar_enabled 1
snd_async_fullyasync 0
snd_mixahead 0.05
snd_mix_async 1
snd_legacy_surround 1
dsp_enhance_stereo 1
Last edited by KimchiSmash; 18 Feb, 2018 @ 4:21pm
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Showing 1-3 of 3 comments
Haru Urara 16 Oct, 2017 @ 7:02am 
What do these do?
KimchiSmash  [developer] 17 Oct, 2017 @ 2:23pm 
Originally posted by GORLAM1:
snd_mix_optimization 1 (optimizes mix process, less strain on CPU, if you need it)
snd_dsp_optimization 1 (optimizes DSP effects, same purpose as above)
snd_obstruction_enable 1 (it muffles sounds that are obstructed by physical objects, extra realism)
snd_mix_soundchar_enabled 1 (Turns sound char on for mixing)
snd_async_fullyasync 0 (Sound doesn't play until data arrives)
snd_mixahead 0.05 (The amount of seconds the mixing operates ahead of time, the less the more instant the sounds come)
snd_mix_async 1 (Enables usage of above)
snd_legacy_surround 1 (When set to 1, it uses the old way of producing surround sound, this reduces channel exclusivity slightly, and sounds more natural)
dsp_enhance_stereo 1 (Part of the DSP effects, as it describes, enhances stereo effects. But I personally don't notice any difference.
Last edited by KimchiSmash; 18 Feb, 2018 @ 4:25pm
1v4n94 28 May, 2019 @ 12:57pm 
Originally posted by GORLAMI G:
Originally posted by GORLAM1:
snd_mix_optimization 1 (optimizes mix process, less strain on CPU, if you need it)
snd_dsp_optimization 1 (optimizes DSP effects, same purpose as above)
snd_obstruction_enable 1 (it muffles sounds that are obstructed by physical objects, extra realism)
snd_mix_soundchar_enabled 1 (Turns sound char on for mixing)
snd_async_fullyasync 0 (Sound doesn't play until data arrives)
snd_mixahead 0.05 (The amount of seconds the mixing operates ahead of time, the less the more instant the sounds come)
snd_mix_async 1 (Enables usage of above)
snd_legacy_surround 1 (When set to 1, it uses the old way of producing surround sound, this reduces channel exclusivity slightly, and sounds more natural)
dsp_enhance_stereo 1 (Part of the DSP effects, as it describes, enhances stereo effects. But I personally don't notice any difference.
Thanks for the explanation on every cvar! :)
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