Dungeon Painter Studio

Dungeon Painter Studio

TheTot's complete fantasy
Excend  [developer] 28 Mar, 2017 @ 7:43am
Converting a map from "complete fantasy" to "TheTot's complete fantasy"
As I mentioned in the comments of this page, if you delete your old complete fantasy collection then maps made with that collection will have missing assets when loaded.
"Who is the idiot who didn't think about messing up MY maps when he changed the name?"
This guy right here! Sorry about that!

Luckily, this is actually a relatively easy fix if you care. Open your dps file with a plain text editor like notepad (ew), notepad++, or sublime text2 (preferred). Find in page "/complete fantasy" and click the little find all button. Insert "TheTot's " between the "/" and the "complete fantasy" and presto! When you load the map this time it will use TheTot's complete fantasy for all the assets (assuming you did it right).

**Note** If you mess up other things in this file, you are messing up your map. If you're unsure of your ability to correctly change the path, I recommend making a backup copy of your map before trying.
Last edited by Excend; 28 Mar, 2017 @ 10:52am
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Showing 1-6 of 6 comments
iAmTheTot  [developer] 28 Mar, 2017 @ 9:45am 
No space in TheTot's though.

Also, always make a backup. It never hurts to be careful.
Excend  [developer] 28 Mar, 2017 @ 10:52am 
Originally posted by Lawlo iAmTheTot:
No space in TheTot's though.

Also, always make a backup. It never hurts to be careful.
Good catch, fixed in OP.
Machete 17 Jun, 2017 @ 6:42pm 
Originally posted by Incendiary:
Luckily, this is actually a relatively easy fix if you care. Open your dps file with a plain text editor like notepad (ew), notepad++, or sublime text2 (preferred).

Which "dps file" are you referring to? I've tried opening just about everything I could think of in the
Steam Apps--> Common--> Dungeon Painter Studio directory with Sublime text2, and couldn't find anything with any legible text.
Excend  [developer] 17 Jun, 2017 @ 6:55pm 
Originally posted by Rykov1255:
Originally posted by Incendiary:
Luckily, this is actually a relatively easy fix if you care. Open your dps file with a plain text editor like notepad (ew), notepad++, or sublime text2 (preferred).

Which "dps file" are you referring to? I've tried opening just about everything I could think of in the
Steam Apps--> Common--> Dungeon Painter Studio directory with Sublime text2, and couldn't find anything with any legible text.

So this actually only applies if you used the old complete fantasy before the workshop, and then it applies to the maps themselves (sorry for not making clear). So, if you had been using complete fantasy from the discussion to create a map, and then you subscribed to this workshop, your map would still have a reference to "complete fantasy". You would then be able to open the .dps file for that map and change the collection over by changing the "path" of your objects:

http://puu.sh/wn7Fx/f83bc35443.png

If you never used the original complete fantasy this shouldn't be an issue, but if you have an alternative to switching over is to have both packs for any current projects, and then make sure you only use TheTot's complete fantasy for future maps.
Machete 19 Jun, 2017 @ 9:14pm 
Ah, I took up the suggestion on this thread because all the stock templates that came with the program got overwritten/ corrupted/ F****d up when I installaed TheTot's through the steam workshop. Kinda weird, I just gotta look into it more.
Excend  [developer] 20 Jun, 2017 @ 4:32pm 
Originally posted by Rykov1255:
Ah, I took up the suggestion on this thread because all the stock templates that came with the program got overwritten/ corrupted/ F****d up when I installaed TheTot's through the steam workshop. Kinda weird, I just gotta look into it more.
O.O You mean the collections like Dragonville and stuff? Those got messed up by installing this modpack through the workshop? That is very strange and should definitely not happen. That might be something to pull Pyro in on.
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