ARK: Survival Evolved

ARK: Survival Evolved

Ark Eternal (Live Version)
 This topic has been pinned, so it's probably important
Leutian Kane  [developer] 26 Feb, 2019 @ 4:35pm
Boss Summoner Structure Differences
All summoner Bosses will despawn if you leave render range


The God Mode summoner summons the hardest bosses in the mod that can be summoned (there are others that are spawn on death only) at the moment this includes the Resurrected Golem, Tier 3 bionic magmasaur and dark heirophant. They have increased damage, damage Reduction, Better loot and higher stats over all and have a despawn timer of 1hour and 30 minutes

The Eternal Boss Summoner Hard Mode summons in the hard mode versions of the Ark Eternal Boss Tiers, These guys have increased HP,Damage, and Damage Reduction plus immunity to all debuffs, and an increased Despawn timer to 45 mins to allow for the added difficulty.

Eternal Boss Summoner Normal= the Same summoner we've always had, However of note is the fact that the vanilla bosses summoned from this and the Vanilla boss summoner are EXACTLY the same.

Vanilla Boss Summoner= Simply summons Vanilla bosses if you have Elemental expansion installed. Same exact ones as the Eternal boss summoner normal does.
The Reason for the two is so if a server admin wants to disable the Eternal Bosses but keep the vanilla ones they simply have to disable the Eternal Boss Summoners via the INI configs for them and allow the Vanilla one to remain useable. THAT is the ONLY reason this structure exists aside from as a proof of concept that a structure referenced in one mod could be crafted in another.
Last edited by Leutian Kane; 3 Aug, 2022 @ 9:23pm