Counter-Strike 2

Counter-Strike 2

Sanchez
 This topic has been pinned, so it's probably important
jd40  [developer] 2 Apr, 2017 @ 1:21pm
Report bugs
Post here if you find any problems I can fix.
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Bu4yab 2 Apr, 2017 @ 5:24pm 
hi
p0wewq 2 Apr, 2017 @ 6:19pm 
Bu4yab 2 Apr, 2017 @ 6:26pm 
.
jd40  [developer] 3 Apr, 2017 @ 3:41am 
all of the above have been fixed.
I will update the map when more changes accummulate.
Last edited by jd40; 3 Apr, 2017 @ 5:32am
jk 3 Apr, 2017 @ 7:27am 
Originally posted by jd40:
Post here if you find any problems I can fix.
So, i spent like 30 min on the map founding bugs my way.

First I'll say my opinion.

It's a very nice map, i would really like to see it in the next op.
And I can see you are a very good mapper (graphic wise)

Now lets get into the bugs and other things

Optimisations:
You can do better with optimisation by removing some unecesarry things like trees in the background which are solid objects and more other ambient things.
As gameplay i find it pretty difficult for Ts: They take 15 sec to go to b and 17 secs to go to a when CTs get in a at around 5 sec and B at 7 secs which is fine for a CT sided map

Boosts,... etc..
There are actually a lot of boosts on this map which is nice but not boosts like this
I though a video would be better but i decided to just take ss

I'll start with T spawn:

1. http://imgur.com/D9Y4GBF

3 man boost can lead to going on top of clip brushes and going in any place your mind wants (even out of the map)

2. http://imgur.com/qmbxztM
http://imgur.com/Bmt1e2N

Right in front of T spawn same thing 3 man boost

3. http://imgur.com/kVWAyRM
http://imgur.com/CRzTp01
http://imgur.com/YmBmQRC
http://imgur.com/dl8pmey (this can be done with the ones above too)

Going towards B 3 man boost

4. http://imgur.com/XP88jKj
http://imgur.com/i8QkATY
http://imgur.com/b1qKZVc

Close to B at the cart 2 man boost.

5. http://imgur.com/LnULlSh
http://imgur.com/xoXcIA0
http://imgur.com/9FKA9yo (at 1 point u can get there and u can actually fall throught that broken thingy :) )

2 man boost in B site

6. http://imgur.com/DTR0C7Y

A site you can go thru that fence: http://imgur.com/AmLrRMY

7. http://imgur.com/6NLrjxv

2 man boost and you spend your time up there for no reason i guess

8. http://imgur.com/eVJ958J

You can do a runboost from that truck close to A site (maybe intended not sure)

9. http://imgur.com/MdM70rO

CT spawn you need to add some clipbrushes or just remove those , u can get stuck in them

Other pictures :

http://imgur.com/dl8pmey
http://imgur.com/p3OkiTj
http://imgur.com/mKpTc1M

There were some more spots that you can like jump and stuff by yourself but those were probably intended so i just covered these.

You can easly fix those by adding clip brushes or removing objects.
You can also try to bring T spawn a bit closer so ts can get faster to sites

I hope I helped you, Cheers!


Captain Dave 3 Apr, 2017 @ 9:18am 
I also found lot of bad clipbrushes, like JookerBB already said. There is another one in CT-Spawn, where you can jump on the fence and escape the map. You just need 3 guys for this boost.
There are lots of fails, with the clipbrushes. Just use r_drawclipbrushes 2 and fly around the map. You will find lots of issues.

Otherwise it looks like a good map. So keep on working on it.

~Underworld
Tally 3 Apr, 2017 @ 12:39pm 
i found the best bug
so the bug is basically that this maps feels very fun and it feels like the best map ever
paincow 3 Apr, 2017 @ 1:34pm 
I've found that guns can clip through a lot of the wood panels on the floor around b and the overlook at a. I'll edit this post a bit later with some screenshots

Edit: here the imgur http://imgur.com/a/e9Id9
Last edited by paincow; 4 Apr, 2017 @ 2:20pm
Lord Doctor 3 Apr, 2017 @ 2:30pm 
Not sure if it was pointed out but the R8 Revolver in the bar can be picked up. :)
jd40  [developer] 3 Apr, 2017 @ 2:36pm 
That's intentional
Lord Doctor 3 Apr, 2017 @ 2:58pm 
Originally posted by jd40:
That's intentional
Might I ask why? If it wasn't for that I could definitely see this map becoming a normal played map in the main gamemodes.
jd40  [developer] 3 Apr, 2017 @ 3:07pm 
Originally posted by Lord Doctor:
Originally posted by jd40:
That's intentional
Might I ask why? If it wasn't for that I could definitely see this map becoming a normal played map in the main gamemodes.

Just a fun thing to fit the map's theme. If a lot of people have a problem with it I can easily remove it in an update.
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