Arma 3
B52 Loot
Badca52  [developer] 15 Apr, 2017 @ 11:52pm
Desired Features
Float some ideas here you would want to see in this mod. If I can I will give it a shot!
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Showing 1-13 of 13 comments
Mandaloin 17 Apr, 2017 @ 6:51pm 
I think getting it compatible with Ravage would appeal to most people, then allowing it to work with clothes, vests, etc would be next.
Badca52  [developer] 17 Apr, 2017 @ 9:20pm 
Originally posted by Mandaloin:
I think getting it compatible with Ravage would appeal to most people, then allowing it to work with clothes, vests, etc would be next.

I took a brief look over the weekend and it seems very doable. I'll make an effort this week to get it working. Thanks for your input!
Last edited by Badca52; 17 Apr, 2017 @ 9:20pm
Badca52  [developer] 18 Apr, 2017 @ 11:04pm 
Minimal support for Ravage has been added. You need to get the latest of B52 Core for this update. Ravage items are currently hardcoded so if there are any items added to Ravage in the near future then those items will not appear in this loot system.

You can use this loot system in addition to the Ravage loot system or you can use this system exclusively and disable Ravage loot in your mission file.

Items have been hardcoded for now because there is an issue with the load order of B52 Core and Ravage as B52 Core initializes before Ravage.

Try it out and let me know of any issues! Thanks everybody for your support!
Eliquis 19 Apr, 2017 @ 12:36pm 
You should add selectable mods or gear to spawn in. Like lets say i only want RHS gear to spawn and i dont want any arma 3 vanilla weapons and gear to spawn.
Eliquis 19 Apr, 2017 @ 12:50pm 
Also more loot probablity customization. Like different amounts of loot for each type of loot, For example Clothing would be 15 for probablity while guns are 5
Mandaloin 19 Apr, 2017 @ 11:32pm 
Thanks for the Ravage update! I second what Kairos said too, manage that and this would be the best and easiest loot script out there.
Tactical Druid 6 May, 2017 @ 9:59pm 
Ability to set likelyhood of certain weapons spawning
For example:
Assault Rifles (%) [ 15]
Sniper Rifles (%) [ 5]
Launchers (%) [ 0]
Handguns (%) [ 30]
SMG/PDW (%) [ 25]
Dave_Sherk 1 Jul, 2017 @ 3:19pm 
It would be good if this mod will automatically enabled by itself when i'm starting any mission or server, with or without ability to configure it
Last edited by Dave_Sherk; 1 Jul, 2017 @ 3:22pm
El Berl 21 Sep, 2017 @ 3:53pm 
Originally posted by Dave_Sherk:
It would be good if this mod will automatically enabled by itself when i'm starting any mission or server, with or without ability to configure it

Agreed.
Kitsunay_ 8 Nov, 2018 @ 7:35am 
Weapon and magazine can spawn togother maybe, for a Battle Royale it should be great i think.
Then for Survival, looting like Ravage can be a good option, spawning depending on where is the player and not at they start of the mission, so stuff can be regenerate.
Thanks !
Last edited by Kitsunay_; 8 Nov, 2018 @ 7:46am
Veeze 22 Jun, 2020 @ 10:29am 
Can you make this compatible for multiplayer?
Bingo 18 Apr, 2021 @ 5:25am 
It'd be great if we were able to customize the loot tables, like adding modded armour and what not
Originally posted by Badca52:
Float some ideas here you would want to see in this mod. If I can I will give it a shot!
would it be possible to get a sort of vehicle inventory system save? in antistasi when i move a vehicle into the garage it takes the loot and adds to the arsenal but i want to manually do this rather than move all the loot i figured i could use and take out for later when its needed without pressure of it being taken by other players
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Showing 1-13 of 13 comments
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