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@Nixx You need to first build a Housing Development before you can upgrade it into a Grand Palace. I will be changing the prerequisites for housing development and commercial plaza to empire capital complex in the next patch.
EDIT: also i've noticed that my goliaths seem to turn 50' away from the attacking fleet and sideslide away, is this meant to happen?
P.S. sorry to hear that life's being a ♥♥♥♥♥, love this mod and hope you get a chance to make it more awesome! :)
https://forum.paradoxplaza.com/forum/index.php?threads/what-do-you-think-of-awakened-empires-and-their-balance-power-levels.1040182/page-2#post-23200413
Here's the post, if you don't want to click the link:
With regards of the technical aspects of a decadence meter, much will depend how much is hard-coded, and whether it is event-driven - the worst case scenario is all Ascended Empires also have the same meter, while if it is event-driven it can either be modified or removed entirely for Ascended Empires.
As for the design of the meter itself, how do people see this? Should Ascended Empires, like Awakened Empires, have a decadence meter? How will it work in comparison to Awakened Empires?
It's all early stages but it could either be a new feature or breaks your game entirely depended on how hard-coded it is.
Also, based on the bit at the end about how AEs will prefer taking other empires as subjects instead of just taking all their planets, I suspect that the main source of decadence will be the number of planets the AE owns. They'll probably also have events or a mechanic for releasing planets (and Wiz has mentioned elsewhere that there are changes coming to make vassal based empires more viable, including no longer needing an alien homeworld to release planets as a vassal), which will reduce their decadence, gradually shrinking them back to the few systems they had as a FE, simulating their population sinking back towards the torpor of a FE as the drive and "adrenaline rush" they had from whatever first woke them up fades away. That last bit is based on Wiz's statement that it will be possible to wait out an AE.
This is just my own opinion/best guess though. All we currently have to go on is that post, whatever was revealed in the Stellaris dev Q&A stream earlier today, and a few tweets by Wiz mentioning that he had fixed a bug that allowed FEs to guarantee other empires, which was meant to be hard-disabled.
- Awakened Fallen Empires now start to experience decadence after being awakened for 20 years. Every month, there is a chance that an AE's decadence will increase, based on how large they have grown and how many empires they have forced to be subjects. Decadence reduces AE resource production and ship strength and makes their subjects far more rebellious
There are a lot of changes in 1.8 which have direct implications for this mod. I am guessing around ~8 hours of coding and testing to make it compatible.