Garry's Mod
Black Mesa: Source Weapon Pack
Bugs
Report any 'loose springs' that you might find while utilizing this Workshop addon below.
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Se afișează 1-15 din 49 comentarii
(1) Hands are showing up as checkered black and purple.

(2) Crossbow darts cannot be retrieved when made to hit surfaces.
Полковник  [dezvoltator] 7 apr. 2017 la 19:08 
Dawson, try to unsubscribe from other Black Mesa packs
Wiseguy 24 apr. 2017 la 13:54 
The ammo has a max ammo count, if htis was intentional please add a cvar to disable it, I use an infinate ammo mod I made.
The core part of the tau cannon has wrong colors (blue = dark blue)
Can you fix it in any way? It is possible. I've seen it
ammo is zero when equipped
It seems to "be in conflict" with the default Half life 2 weapons, for example if I get the Glock 17, the Half life 2 pistol doesn't appear in my HUD. Same for all of the weapons that have an equivalent in this addon. What could make this bug happen?
hmmm not sure
ian 5 iun. 2017 la 10:48 
The spinning thing inside the gauss gun doesn't spin. And the Crosshair's on the weapons are so small you can barls see it.
Можешь пофиксить mp5 и глион ган, там рука немного проходит
jiveee 11 aug. 2017 la 13:47 
The Hive hand doesn't have homing Hornets
Mp5 holding
1zaya. 5 oct. 2017 la 16:36 
Postat inițial de MW:
ammo is zero when equipped

Type "sv_cheats 1" in the console with out the "s
Type "givecurrentammo" and reload.
My shotgun, crowbar head, crossbow, medkit, and magnum are all missing textures and are the black mesa models
boi, the fact that the tau cannon charge animation is missing drives me nuts. SOMEBODY FiX IT!
Quetzal 25 ian. 2018 la 16:12 
The Hive Hand doesn't home.

Try saying that ten times quickly.
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