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In the Original Game humans would fall over (And be unable to do anything) when their health was something like 100 (with 1000 being full hp) which would be the red stage of the health bar. Their health would fall at a certain rate by its self, as well as when they take damage. Scientists that were near would heal people when injured (so much hp per second) and could heal anyone as long as their hp was above 0 (But only one person at a time).
Not sure what kind of information you would like to have on hud here? I agree that players on the ground may get lost, I think I need to take a look on ways how to make sure RTS and FPS players can communicate through map for example - so RTS player can create markers where location of bases is displayed etc.
for an example, like the workers, soldiers, scientist, and mechanics got there own separate grouping so the zues can find them more easier instead of clicking on each of them to find the certain person. like say if a zues wants to find a scientist the zues can just click on one of the units in the scientist group.
The biggest problem I see is that I cannot create zeus selection (or at least dont know the way how to do that). In the bottom personnel ui, you can already recognize individual classes quite well (different clothing), but the in-ability to select it makes it quite confusing. We will see what can be done. I would like to also see their classes somehow visualized near their icons in 3D space - so I guess this would again help locate class you are after.
last time i checked on arma 3 servers there wasn't any but there was like 3 servers up when the mod came out.