Insurgency

Insurgency

Sovietic AS-Val for AC-556
 This topic has been pinned, so it's probably important
shARP  [developer] 15 Apr, 2017 @ 6:15pm
Bugs / Suggestions
DESCRIPTION
This topic is open to you report bugs and make suggestions.

KNOWN BUGS
  • Missing World Model
  • Magazine empty (this is a default ac556 "bug")
  • Sidemount missing textures
  • Kobra and PO scope desalign
  • Supressor glitch on world model

Thank you all for the support.
Last edited by shARP; 16 Apr, 2017 @ 1:12pm
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Showing 1-15 of 30 comments
R O J I U R A 15 Apr, 2017 @ 10:04pm 
The rail mount has missing textures. Any fix?
Voice 15 Apr, 2017 @ 10:53pm 
Known Bugs:

1. Missing World Model

2. When non-empty magazine reload, magazine is empty

3. When equiped with kobra sight (didnt test others), the signt is not accurate.

4. This mod is too sexy but the instruction is unclear, now ♥♥♥♥ stuck in toaster.
Sidemount texture missing , plz fix it :(
Shotgun 16 Apr, 2017 @ 1:32am 
Made a sound mod, I left the download in the comments, could you try it out and let me know what you think of it?
Voice 16 Apr, 2017 @ 8:53am 
Good job man, nice work
[PRINCE] Shecker 16 Apr, 2017 @ 9:05am 
My Eotech & Red dot placement are too much on the front of the rail.
shARP  [developer] 16 Apr, 2017 @ 9:08am 
Originally posted by Shecker:
My Eotech & Red dot placement are too much on the front of the rail.
How many is your cl_ads_weapon_fov_scale ?
[PRINCE] Shecker 16 Apr, 2017 @ 9:45am 
Originally posted by shARP -aa-:
Originally posted by Shecker:
My Eotech & Red dot placement are too much on the front of the rail.
How many is your cl_ads_weapon_fov_scale ?

My bad... after close inspection, these only matter in the GUI menu but doesn't matter in the game. maybe they're also depend on the optics mod i use.

Also found another one, is the suppresor supposed to be seen in the world model when equipped? Could you remove that?
shARP  [developer] 16 Apr, 2017 @ 10:01am 
Originally posted by Shecker:
Originally posted by shARP -aa-:
How many is your cl_ads_weapon_fov_scale ?

My bad... after close inspection, these only matter in the GUI menu but doesn't matter in the game. maybe they're also depend on the optics mod i use.

Also found another one, is the suppresor supposed to be seen in the world model when equipped? Could you remove that?
I still have not found a place to hide it
Blitzes 16 Apr, 2017 @ 5:13pm 
this weapon will always need the silencer equipment, otherwise it is not very vit because this weapon has been installed a permanent silencer model from the beginning. i know theres a sound mod for normal val(without suppressor) with silencer sound mod, but well you know what i mean it will be more creative if you create the val without silencer :))
Last edited by Blitzes; 17 Apr, 2017 @ 12:16am
Blitzes 17 Apr, 2017 @ 12:30am 
you can make the val unsuppressor and it will be more looks like SR3M gun ((:
Thynome 18 Apr, 2017 @ 1:28am 
This mod got a nice sight and animation I think, but the texture and model details looks rough. Also about the suppressor, I think there should a prototype barrel for VAL that does not have a permanent suppressor attached, maybe better to work that out in the weapon selection. I think this mod has a great potential so I would really want to see a mod that can surpass the in-game one.
Iron sights are SLIGHTLY off.
Amado 27 Apr, 2017 @ 8:59pm 
I have a suggestion, work with another workshop creator the guy that rips Contract Wars replacements, and maybe create a SR-3 Vikhr replacement for the MP5K! Thanks!
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