Don't Starve Together

Don't Starve Together

Thirst Release [DST] v1.55
 This topic has been pinned, so it's probably important
Bunions  [developer] 24 Apr, 2017 @ 10:31pm
Suggestions
Here is a space to offer suggestions, whether new ideas or, comments on existing features.

Go into as much or as little detail as you like. Thanks for all the interest and support! :dswilsonscared:
Last edited by Bunions; 26 Apr, 2017 @ 9:32pm
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Showing 1-12 of 12 comments
Bunions  [developer] 28 Apr, 2017 @ 10:54am 
Unintended use of the items but nice find - thank you! We will be sure to get it fixed.
GG Cannon 28 Apr, 2017 @ 11:13pm 
-Turn bottle into a recipient that can be opened like a chest with a single inventory slot with the water inside. Water can't be placed inside normal inventory or bag.
Water droped act like "Ashes" instantly, acting like falling to the ground and not being pickable after starting animation of "fading".

New Tainted Water
-Places around the map where "Water" can be harvested. This water can be "harvested" and placed inside a bottle. Drinking it raises thirst, but reduces sanity and health.
-Water becomes tainted water after spoiling,
-Filter Structure (Pickable) can turn "Tainted Water" into "Water".
-Ponds harvestable to acquire "Tainted Water"
Compatibility with "More Actions" might be required.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=447092740

New Recipes:
-Soups uses water as ingredient. Allow for water to be placed inside crockpot.
-Gravies that can be used again as ingredient to make special dishes, like a celebratory meat and other comemorative dishes.
-Tainted Water, Salty Water and any other kind of inpure water can be "Cooked" into "Water" in a crook pot.
Compatibility with "Craft pot" might be required.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727774324

Gradually Growing Health Drain effect when above 90% Thirst (10% water).
Sanity drains when "Thirst" over 70% (30-% water) besides the health drain effect.
Instant death in 100% Thirst (dehydration is serious business)
Change walking speed and animation + idle animation when sanity drain effect starts.
Bunions  [developer] 19 May, 2017 @ 9:02pm 
Re: tainted water & recipies - both are features that are being worked on albiet differently than mentioned, but nice to see other minds thinking along similar lines!
Pylgrimm 22 May, 2017 @ 4:01am 
Not related to thirst but since you have worked in a complex water acquisition and handling system, what about a bathtub? A structure made of marble and gold that you could fill with huge amounts of water and have a "soak" action that restores a massive amount of health and sanity. Maybe you also need soap to fill the bathtub, which could be made with fat (meat), ash and nitre.
Bunions  [developer] 23 May, 2017 @ 10:13pm 
Very interesting. I don't know if it's something we will look to do but it's an interesting thought.
tofuwater 18 Jun, 2017 @ 10:47am 
TWO BUG REPORTS:
Not compatible with Combined Status for Server (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=700969885&searchtext=)
The icon does not show the number of the thirst level.

After rain, the action "get ocean water" is displayed when you hover a Mug over the ground (and not the ocean). If you click the action, you play the gather animation but the mug is empty.
Bunions  [developer] 19 Jun, 2017 @ 5:43pm 
Thanks for the reports! Will look into it.
can you please provide a list with the prefab codes?
Bunions  [developer] 18 Sep, 2017 @ 1:47pm 
Hi Panur... I dont have them all listed somewhere I'll ask Desblat for em.
76561198200227939 18 Sep, 2017 @ 4:38pm 
thank you!
PrinzessinKirara 7 Oct, 2017 @ 1:02pm 
I'm having issues with crafting a well is there anyway to fix it?
VC拿铁 19 Sep, 2018 @ 6:55pm 
If I open the Water distillator, it lets me lose the server. I had tried so many times, and it happened again and again.Please help! ! ! I really love this mod !
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