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Water droped act like "Ashes" instantly, acting like falling to the ground and not being pickable after starting animation of "fading".
New Tainted Water
-Places around the map where "Water" can be harvested. This water can be "harvested" and placed inside a bottle. Drinking it raises thirst, but reduces sanity and health.
-Water becomes tainted water after spoiling,
-Filter Structure (Pickable) can turn "Tainted Water" into "Water".
-Ponds harvestable to acquire "Tainted Water"
Compatibility with "More Actions" might be required.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=447092740
New Recipes:
-Soups uses water as ingredient. Allow for water to be placed inside crockpot.
-Gravies that can be used again as ingredient to make special dishes, like a celebratory meat and other comemorative dishes.
-Tainted Water, Salty Water and any other kind of inpure water can be "Cooked" into "Water" in a crook pot.
Compatibility with "Craft pot" might be required.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727774324
Gradually Growing Health Drain effect when above 90% Thirst (10% water).
Sanity drains when "Thirst" over 70% (30-% water) besides the health drain effect.
Instant death in 100% Thirst (dehydration is serious business)
Change walking speed and animation + idle animation when sanity drain effect starts.
Not compatible with Combined Status for Server (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=700969885&searchtext=)
The icon does not show the number of the thirst level.
After rain, the action "get ocean water" is displayed when you hover a Mug over the ground (and not the ocean). If you click the action, you play the gather animation but the mug is empty.