Killing Floor 2

Killing Floor 2

RestrictPerkAndWeapon(特定パークと武器禁止mod)
Iramok  [developer] 21 Apr, 2017 @ 8:10pm
Suggestions for RPW Feature(新機能の提案)
Please comment here when you want a new feature for this mod. :o
お気軽に新しい機能の案をコメントしやがれください :o
Last edited by Iramok; 28 Apr, 2017 @ 5:56am
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Showing 1-15 of 24 comments
Nam 21 Apr, 2017 @ 9:53pm 
Starting weapon

BSK: Zweihander
COM: Stoner 63A LMG
SUP: Double-barreled Boomstick
MED: HMTech-401 Assault Rifle
DEM: M16 M203 Assault Rifle
FB: Flamethrower
GS: Dual .50 Desert Eagles
SS: M14 EBR
SWAT: P90 SMG

Starting weapon ha Tier3 ga ii dato omou
(Medic weapon ha Tier4)
Last edited by Nam; 21 Apr, 2017 @ 9:57pm
Iramok  [developer] 21 Apr, 2017 @ 10:18pm 
And you will make new version nam_pro spawn cycle right? lol :o
Iramok  [developer] 23 Apr, 2017 @ 12:11am 
HOLY I FINALLY SUCCEED IN CHANGING STARTING WEAPON,HAWAWA :o :o :o

KFPC.CurrentPerk.PrimaryWeaponDef = class'KFWeapDef_CaulkBurn';
Player.AddDefaultInventory();
Player.Weapon.Destroyed();
(in ModifyPlayer function.)
This cause changing starting weapon to CaulkBurn, nice.

So I should make a function that import starting weapon from string via config.
Last edited by Iramok; 23 Apr, 2017 @ 12:11am
Iramok  [developer] 23 Apr, 2017 @ 4:15am 
Fineshed adding feature that about change starting weapon.(I don't upload a file yet.)
Last edited by Iramok; 23 Apr, 2017 @ 4:36am
Xylona 23 Apr, 2017 @ 6:12am 
1.You know, now there are many common weapon
For example,
Can make random weapons when gunslinker out?[HX25 / Winchester / 1858]
2.Or let the random free weapons limitation to lift the floor,can pick up not only the T1 weapons...
For example,
We can pick up SCAR-H ,Before that, we can only to pick up the AR15
3.I am glad that you can use the advice of Kick by player time from me~:Ageha:
GM  [developer] 23 Apr, 2017 @ 8:29am 
細かいけど、設定項目も増えてきたし、作成されるiniを[]で区切るようにしたら?
Iramok  [developer] 23 Apr, 2017 @ 9:11pm 
[]はクラス単位で自動でついていると思われるので手間が…
Cali 26 Apr, 2017 @ 10:29pm 
Could there be a way (if there isnt already one) to spawn with multiple weapons instead of randomly choosing, like T1 and T2 spawn?
Cali 26 Apr, 2017 @ 10:59pm 
Also maybe the ability to start with body armour or full grenades?
Nam 26 Apr, 2017 @ 11:06pm 
armor mo tsuika dekiru?
Iramok  [developer] 28 Apr, 2017 @ 5:58am 
I finished work for adding "spawn with full armor/grenade".
Please wait for next update.
Cali 28 Apr, 2017 @ 8:08am 
Thankyou, appreciate your work! :)
BardzBeast 7 Oct, 2017 @ 5:28am 
In the future can there be a way to restrict specific skills? We run a CD server and Napalm is super OP. we want to just ban napalm if possible.
Iramok  [developer] 7 Oct, 2017 @ 10:27pm 
I 'll think about it :D
Iramok  [developer] 17 Nov, 2017 @ 9:26pm 
Now "DisablePerkSkills" is available!!
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