Garry's Mod

Garry's Mod

DakTek Combat System
Bug.
Okay, so i followed the tutorials pretty much to an exact point, and i each time i try to link the Engine to the Reactor, i get this (With the fighter.)

[DakTek Combat System] lua/entities/dak_fighter/init.lua:265: attempt to index field 'base' (a nil value)
1. unknown - lua/entities/dak_fighter/init.lua:265


This error continuously infinitely pops up in the console, aswell as this, the vehicle will not move whatsoever, and has no gravity. Is there anything on my end or?

Update: I also get this error when i get in a duplication of the vehicle:

[DakTek Combat System] lua/entities/dak_fighter/init.lua:243: Tried to use a NULL physics object!
1. GetMass - [C]:-1
2. unknown - lua/entities/dak_fighter/init.lua:243

It has the same effect, but only happends when i get in it and try to use it.
Last edited by Advanced Plant; 23 Apr, 2017 @ 12:51am
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Showing 1-2 of 2 comments
Dakota  [developer] 23 Apr, 2017 @ 1:00am 
Your gate is welded to the baseplate instead of parented on. When you spawn the gate look in the gate tool's options and uncheck the weld box and check parent. you can just unweld the gate and parent it to the base for now.
Advanced Plant 23 Apr, 2017 @ 4:53pm 
Originally posted by Dakota:
Your gate is welded to the baseplate instead of parented on. When you spawn the gate look in the gate tool's options and uncheck the weld box and check parent. you can just unweld the gate and parent it to the base for now.
Okay, i will try this. Thank you. It worked. Thanks. Another thing, When i try to use the Health Pooler on the Clanner Medium Pulse Laser, it doesnt select it, i am somewhat worried it wont go into the same health group as my wing.
Last edited by Advanced Plant; 23 Apr, 2017 @ 5:42pm
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