Garry's Mod

Garry's Mod

DakTek Combat System
Azuma the Fox 24 Apr, 2017 @ 12:32pm
What am I doing wrong!?
When i wire in the generator on legs, they spaz out trying to fuze at the ankles, when I link the torso to the waist, the direction lokes at 'high west' with no chance of ever turning. (applies to example mech as well)

I follow the videos step by step exactly, so whats not hooked up right?
Last edited by Azuma the Fox; 24 Apr, 2017 @ 12:33pm
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Showing 1-6 of 6 comments
Dakota  [developer] 24 Apr, 2017 @ 12:49pm 
it sounds like your angles for the hip are set wrong. First step is you should make sure your gyro is pointing north, then you copy the angles of the gyro with the precision alignment tool and then set the angles of the hip plate to those angles.
Azuma the Fox 24 Apr, 2017 @ 2:15pm 
thanks, I'll try that.
Azuma the Fox 24 Apr, 2017 @ 4:32pm 
I got the legs working but the torso is locked facing north with a ton of Lua errors.

I've riged the wire setup from:
https://youtu.be/3M2pHkuSf3I?list=PLMZ1O26hhIlzWhzElSGo-AfK-JrEXIbiL

So now whats wrong?
Azuma the Fox 24 Apr, 2017 @ 4:44pm 
I'm also getting;

[Wiremod] lua/entities/gmod_wire_cameracontroller.lua:385: bad argument #1 to 'WriteFloat' (number expected, got function)
1. WriteFloat - [C]:-1
2. SendPositions - lua/entities/gmod_wire_cameracontroller.lua:385
3. SyncPositions - lua/entities/gmod_wire_cameracontroller.lua:421
4. unknown - lua/entities/gmod_wire_cameracontroller.lua:569

spammed in console.
Dakota  [developer] 24 Apr, 2017 @ 6:02pm 
That's a wiremod issue. You have a mod that conflicts with wiremod's camera controllers. I hear some NPC mods cause it.
Dakota  [developer] 24 Apr, 2017 @ 6:11pm 
SLVbase based AI now that I remember
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Showing 1-6 of 6 comments
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