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This only happens when I parent the Hoverdrive to a Gate using the Multi-Parent Tool. When the Hoverdrive is not parented, it stays put, but turns way too fast.
Also, if it matters, the vehicle weighs 8.3 tons.
Also at 8.3 tons you should be using a micro reactor and a light hoverdrive if you are looking to not move too fast.
Did you make sure to copy and paste it after making changes to give it a test again? If you are still having issues I'd probably have to take a look at it personally to figure out the problem.
EDIT: Unless I area-copy. Then it's fine saves everything but chips, Pod/Camera Controllers, and the Sensor.