Counter-Strike 2

Counter-Strike 2

de_dust2_ep2
c0ndor-iwnl- 21 Apr, 2017 @ 10:48pm
Areas of Dust II that can be improved
Please feel free to comment below areas of de_dust2 you think can be changed, and discuss your thoughts with others :)

Here is some terrain I think can be improved:

- Raise CT Spawn. Make CT Spawn less of a valley and more of a wavy road or something like that. With CT lifted, I have taken into account the areas that will be affected by this;

- Level out Cat to Short. Instead of having stairs on cat, keep it level the whole time;

- Remove the stairs on Lower Tuns.

- Replace Xbox with stairs going up to cat maybe? Open up Mid Doors and have an obstacle blocking the view from Cat to Bottom of Mid;

- Open up Long Doors-remove the doors and all the boxes-make it an open area that encourages creativity in how you advance through;

- Lastly, B Tunnels can be made to look more of an open roof design, looking normal AND opening up the potential to throw smokes into B Site from B Tunnels.


Anyways these aren't things I ACTUALLY think will happen, this is kinda just like Dust II Goals you know? A concept model sort of thing. I encourage you to tell me what you think of my ideas, and what ideas you have for de_dust2.


Deuces!
Last edited by c0ndor-iwnl-; 21 Apr, 2017 @ 10:49pm
< >
Showing 1-11 of 11 comments
Wall-E 22 Apr, 2017 @ 2:49am 
Let me pust my 5 cents if you dont mind
-adding ladder to boost ct"s from spawn to short
-make all doors wooden(since you added construction on double doors)
-adding extra box on A site to hide from long rush
-make a gap on actwalk to see short from lower tunnels better
-adding extra place ( on cage with the truck on B site) place
n1puma4 22 Apr, 2017 @ 2:59am 
he should make short easier to cross without use of a smoke
Thrzen 23 Apr, 2017 @ 12:19pm 
Put another small box behind xbox to make it easier to jump into
n1puma4 23 Apr, 2017 @ 2:56pm 
Originally posted by Thrzen | kickback.com:
Put another small box behind xbox to make it easier to jump into
there are already invisable clips you can jump onto on the side of xbox favin the corner of b tunnels and mid doors
c0ndor-iwnl- 26 Apr, 2017 @ 2:50pm 
Originally posted by ✪ n1puma4:
Originally posted by Thrzen | kickback.com:
Put another small box behind xbox to make it easier to jump into
there are already invisable clips you can jump onto on the side of xbox favin the corner of b tunnels and mid doors

I think it would be nice to have an actual, proper way up tho instead of jumping on to clipping points that for all we know weren't even supposed to exist in the first place you know?
n1puma4 27 Apr, 2017 @ 1:50am 
Originally posted by ✪ pocket:
Originally posted by ✪ n1puma4:
there are already invisable clips you can jump onto on the side of xbox favin the corner of b tunnels and mid doors

I think it would be nice to have an actual, proper way up tho instead of jumping on to clipping points that for all we know weren't even supposed to exist in the first place you know?

Ya, I see where your coming from. A ladder or just a stairs would be nice
Kanra 27 Apr, 2017 @ 4:19am 
Add a path from cat to CT ramp. Maybe even a path from green to outside tunnels.
joshfryup 8 May, 2017 @ 11:41am 
In T Spawn, heading to B there is a fence gate, make this a path which connects to your new connector please!
try to make tannels in mid under short A that gives you a way to lnog A
and give the CT the IDF skins like in the original de_dust2
yeet 3 Jun, 2017 @ 7:04am 
make some minor changes to the long hallway of long, like boxes or extend the wall out for more cover.
< >
Showing 1-11 of 11 comments
Per page: 1530 50