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I'd like to preface this by saying I have made SIGNIFICANT nerfs to every other class I've downloaded from the workshop (and I've downloaded a lot). For example, yesterday I changed an ability of one class which had a +20% damage modifier to have a -80% damage modifier and I still use it on that hero most of the time. Long story short, I prefer having heroes on the weaker side and I am not interested in OP classes or things to make the game easier.
That being said, I felt the revenant was (literally, in many cases) unplayable as is and made a handful of small changes that have added up to make him a reasonable addition to the roster without outperforming or overshadowing any existing classes. Here are the changes I made:
1- Completely wiped out his party restrictions. I think this was cool and flavorful, but frankly his power level did not necessitate it, and being unable to play with many of the most useful classes in the game (including Vestal and even other workshop support classes like Inquisitor) made him unusable in too many cases.
2- Increased bleed duration on Sanguine Strike from 2 rounds to 3 rounds at all levels. I just think 2 round bleed/blights are strange and feel bad in this game. 3 rounds is definitely the standard duration for DoTs in Darkest Dungeon, so this was more of a "feel" change than a balance change. I haven't played with a Champion level revenant yet so this may necessitate lower damage on the higher ranks of the skill, but we'll see.
3- Moderately increased base weapon damage. I've kept his damage fairly low (it's between Jester and Grave Robber while maintaining its dramatically lower speed and crit, 4-8 at level 0 and 8-14 at maximum), but considering most of his skills have fairly significant -% penalties to begin with, this just makes him feel a little better to use (particularly against enemies with high bleed resist). His damage is definitely on the low end still, but the 1-2 points of extra up front on most of his skills makes him a lot more fun to bring along.
Overall, these were pretty simple small things I changed that, in all honesty, keep him towards the bottom of the tier list while giving him enough of a usability boost that I can enjoy his fantastic artwork, flavor, and unique and interesting set of abilities.
One other change I made, I did reduce the initial damage of Bloodfury to -33% to offset the extra base damage a little bit (as a riposte attack it should be weaker). I also might reduce Obliterate's extra damage vs bleeding to 10%/level instead of 15%/level now that his base is higher, but I need to do more testing with it on veteran+champion to know if it's necessary.
Overall though I'm pretty happy with where I have him now.
Interesting, ok i guess it's time to slightly buff him. I do not want to remove the party restriction for example if you use arbalist with revenant and his vampiric embrace you can stack the healing received buff through the roof.
I havent been playing him much lately, been working on sound effects and other stuff so i cant say what exactly he is missing at this point. I did however want him to be weaker on release and buff him if necessary. You are also right about the bleeds and such, i got carried away calculating total numbers and how much damage other classes do and how much damage this class does if abilities hit all enemies etc.
The standard is 3 rounds so that has to change.
I have heard that he needs a buff enough to do it.
So here is what i am thinking:
- Increase bleed duration from sanguine strike to 3 rounds
- Increase the bleed from bloodfury ripost to 3 rounds as well 2 damage per round.
- Increase base damage to the 4-8 as you suggested and max 8-14
- Obliterate bleed damage vs enemies nerf to 12/24/36/48/60%
- Stress on the heal down from 4/5/6/7/8 to 2/3/4/5/6
- Bloodfury damage reduction increased from 25% to 33%
Stress on the heal is also there for the same reason to prevent spam, if you run 2 revenants they can stack so much healing received that its just crazy and not to mention lore ofc. Dark heals are stressful. How does that sound?
Enjoy. ^^