Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
//by Unit G17
#include "path://media/packages/vanilla/scripts"
// --------------------------------------------
// TODO: replace with your package path here
// --------------------------------------------
#include "path://media/packages/Running_in_the_Bug_War/scripts"
#include "my_gamemode.as"
void main(dictionary@ inputData) {
XmlElement inputSettings(inputData);
// --------------------------------------------
// NOTE: feel free copy vanilla/scripts/simple/user_settings_simple.as to your mod folder and extend it if needed
// --------------------------------------------
UserSettings settings;
settings.fromXmlElement(inputSettings);
settings.m_startServerCommand = """
<command class='start_server'
server_name='CN2 - Bug War'
server_port='1240'
comment='Need MOD: Running in the Bug War'
url=''
register_in_serverlist='1'
mode='PvE'
max_players='14'>
</command>
""";
settings.m_factionChoice = 0;
_setupLog(inputSettings);
settings.print();
// --------------------------------------------
// TODO: replace with your package's folder here
// --------------------------------------------
array<string> overlays = {
"media/packages/Running_in_the_Bug_War"
};
settings.m_overlayPaths = overlays;
MyGameMode metagame(settings);
metagame.init();
metagame.run();
metagame.uninit();
_log("ending execution");
}