Call of Duty: Black Ops III

Call of Duty: Black Ops III

BLACKWOODS
Sid_Visualz 28 Apr, 2017 @ 6:31am
Bug Report
Zombies get stuck at the Teleporter.
After using Quick Revive 3 times and disappear - you can still hear the QR Jingle.
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Showing 1-7 of 7 comments
Marksman147  [developer] 28 Apr, 2017 @ 7:39am 
Hey thanks! I've noticed the teleporter bug after watching some gameplay, I'll look into fixing that. Thats caused by zombies trying to go towards the players in the PaP room. The Quick revive still plays for my in black ops 3 when its gone but if I can find a way to fix it I definitely will! Thanks for reporting those :)
#1 JD Shill 29 Apr, 2017 @ 1:36pm 
Heyo, another bug here. When I went down with my PaP'd five-seven out, and got revived by solo Quick Revive, it took the PaP'd Five-Seven away. I assume this has something to do with making the Five-Seven your starting gun but not actually having it be the default starting weapon.
Marksman147  [developer] 29 Apr, 2017 @ 3:55pm 
Hey there, I just tried doing that glitch myself and it only seems to happen when the gun is firing or out of ammo for me. Not quite sure why that happens but until I figure it out, I'll give the player a different weapon while they are down. Thanks for reporting itXD Must have sucked loosing the weapon
Astraxis 30 Apr, 2017 @ 10:47pm 
There's a minor texture glitch found here, and some guns (confirmed the DSR-50, which should totally be scopeless after PaP) have hipspreads that get narrower while walking rather than wider after buying Deadshot Daquiri. I'll edit this post if I find more guns that get wider spreads.
Last edited by Astraxis; 30 Apr, 2017 @ 10:52pm
Marksman147  [developer] 1 May, 2017 @ 1:49pm 
Hmm, is your mesh quality on low or medium? For me that texture works fine in that spot:/ I'll fix up the snipers, I believe they all have that issue XD thanks for telling XD
JeffMac 1 Jun, 2017 @ 8:19pm 
Zombies eyes leave a blue trail behind them.
Last edited by JeffMac; 1 Jun, 2017 @ 8:20pm
SPARTAN-258 8 Oct, 2019 @ 7:39am 
Some weapons are bugged and have no sound, the M16A2, Raygun MK2, M8A1, and a few others.

And the magic box's sound is very low.

Oh I almost forgot, the zombies eyes leave a trail behind them and their head don't explode.
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Showing 1-7 of 7 comments
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