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Or/and a mobile tek shields (moving personal tek shields for a dino or person?
Also i would like the integration of the new Tek Cave & Ascension in the Mod. Maybe you can alter the cave, add some loot or create something powerful to use only when you are above 100?
Also i would like to see some tek sadles, which scale with the attack damage of the dino.
BaseARKCosts = True
That will allow the base ark tek costs but if that is false it is the same costs as on the nerd parade server.
NerdParadeBranding=False option haha
Tek Tranq Rifle: Basically a Tek themed Longneck that uses Shards as ammo, Each round does twice the Torpor damage as the Tranq darts,
Tek Parasaur Saddle: Lets give some love back to our earliest friend, a Tek saddle that has a Rapid fire function, less damage than other saddles but can be used for anti-personnel or even Rex if brave enough
Tek Bomb: Upgraded C4 that does Massive damage BUT has to be placed, Not thrown like the C4
Fabritekor: (Couldn't think of a decent name) A new machine that allows the Trade in of Element Slabs for resources (ex: 20 Slabs for 5 Black pearls) or Artifacts/Trophies if people still wish to do the bosses without the tedium of Gathering the stuff (Looking at you Squid Tentacles...)
Bosses: To avoid the bosses being Useless, How about they drop Blueprints based on their difficulty
Tek Axe: Same as the Pcik, but allows gathering shards from trees and foliage
Tek Club: Need I say more?
Tek Bridge: Likely the hardest to achieve but basically the same mechanics as the gates but allows for a collapsable bridge which toggles that only tribes and allies can use
And an idea I had for the Anky that was mentioned, How about adding a new rarer version of the wild Anky which has it's tail missing or severely damaged, When a Tek saddle is added it gives it a prostethic clubber which gathers high ammount of shards and can do increased damage
Hope this helped :) Good mod