Homeworld Remastered Collection

Homeworld Remastered Collection

HW2RM SW:Warlords V.047
edwin gibson 23 May, 2017 @ 3:02pm
game/map/ship mechanics.
game/map/ship mechanics.

Can there be status effects applied to Nablus, Asteroid fields and Defence fields. So if one is in such a zone, Like for a Defence field. They are slowed. Some thing like that could be used for a game mode. Or for that Anti-Hyperdrive Imperial ship who uses Gravity.
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edwin gibson 23 May, 2017 @ 3:04pm 
Here is another possibility I posted about on the comments section.

Will Vulture Droids and Basilisks be able to land on ships and act like turrets? That would be sweet.
Maybe it could work like the mining ships. But have set zones on ships that this could take place at.
EvilleJedi  [developer] 11 Jun, 2017 @ 7:45pm 
probably not, latching ships have different logic than when they are fighting, besides vulture droids are designed to be blown up by the hundreads, they would make pretty pointless turrets. I can make them latch, just do carry them though, it will take some time to get there if it makes sense
edwin gibson 12 Jun, 2017 @ 11:56pm 
Thanks. that would be nice. :)
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