Team Fortress 2

Team Fortress 2

Dr Grordbort's Rocketboy pack for Scout
Mod Skin Ideas / Stat Suggestions
Mule Molester should be Baby Face's or Soda Popper, Saboteur should be Winger or Pretty Boy's, and idk about cosmetics. Anybody agree?

Edit: What I meant by this is if somebody made mods for these. Either way, I guess this is a Stat suggestion thread as well.
Last edited by ghostbusters 2 (1989); 26 Jun, 2016 @ 2:03pm
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Showing 1-11 of 11 comments
XoArK 13 Jun, 2015 @ 8:24am 
No.
syni0_ 28 Jul, 2015 @ 4:32am 
maybe
Obi-ron 10 Sep, 2015 @ 9:18pm 
wtf is mule mosester and wtf is saboteur
Noteyno 12 Sep, 2015 @ 8:42pm 
Originally posted by ☣Minigun54☣Op:
wtf is mule mosester and wtf is saboteur
They're the weapons included in this pack.
Soda Popper and Winger would make the two work together well.
Another option is basically making them funtion like the Mangler and Bison.

Like, the Malester has the altfire that eats a whole clip, but, disables sentries and burns people.
Actually, a Scout being able to disable Sentries would be very strong.

I'm not really sure how Scout would be able to benefit from a Bison style weapon, but, it would still be interesting.
Trilby 25 Jun, 2016 @ 9:51pm 
make it with it's own stats
idea
have it not take ammo so when you "reload" the barrels go down like the soda popper/forcanature
and the scout presses 2 buttons that "reloads" the gun
it of course only has 2 shots and increased firing
there's a right click ability bar with it that increses with done damage when full fires both barrels emptying your clip that isa giant laser that pushes you slightly back and penetrates nemies and explodes out of your barrel and reloading slows down after special is shot and returns to normal reload after 1 reload after special
all projectiles cannot be defelcted
reload speed slowed by 25% after special is used returns normal after first reload
Final Badguy (Banned) 16 Oct, 2016 @ 4:51am 
The rocket backpack should replace the double jump particles with flames so it looks like scout is getting a rocket boost.
1eadf00t 12 Feb, 2017 @ 12:53pm 
these weapons should have their own stats, there are enough reskins of weapons in this game as is.
{True Darkian} 8 May, 2018 @ 12:58pm 
Secondary!

+100% Attack speed.
-30% Damage done.
Charged double jumps reach higher distances.

-50% Reload duration.
Charged double jumps charge time of 1 second, 1 use.
Recharged 1 use every 30 seconds.
Chud Gaming 16 Nov, 2018 @ 12:03pm 
Mule Molster
Special Vaporization deaths
Projectiles that do 80 damage each
30% firing speed
Projectiles slow targets
Projectiles do no damage to sentries but they temporarily slow it's turning and firing speed
Infinite ammo
Saboteur
Does 10% less damage to sentries
Projectile does 50 damage each but only fires 2 times before reloading
Infinite ammo
Locks on to multiple people up to 4 and divides damage among them.
Also the vaporizing on kill.
Last edited by Chud Gaming; 16 Nov, 2018 @ 12:03pm
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