ARK: Survival Evolved

ARK: Survival Evolved

ARK Comes Alive: Redemption [COMPLETED]
Curbi 13 Aug, 2017 @ 1:20am
Server crashes by fatal error!
Fatal error! VERSION: 264.4 ShooterGameServer.exe!UPrimalAIStateDinoRangedState::FindDirectionToLeadTarget() (0x00007ff6ab970601) + 79 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalaistatedinorangedstate.cpp:362] ShooterGameServer.exe!UPrimalAIStateDinoSpiderRangedWebState::StartAnimationState() (0x00007ff6ab973ae4) + 33 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalaistatedinospiderrangedwebstate.cpp:105] ShooterGameServer.exe!APrimalDinoCharacter::AnimNotifyCustomState_Begin() (0x00007ff6ab9f4bae) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:2912] ShooterGameServer.exe!UAnimNotifyState_Custom::Received_NotifyBegin() (0x00007ff6ab8de60c) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\animnotifystate_custom.cpp:19] ShooterGameServer.exe!UAnimInstance::TriggerAnimNotifies() (0x00007ff6acc78d3b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\animation\animinstance.cpp:1205] ShooterGameServer.exe!UAnimInstance::UpdateAnimation() (0x00007ff6acc744ef) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\animation\animinstance.cpp:446] ShooterGameServer.exe!USkeletalMeshComponent::TickAnimation() (0x00007ff6acb4430d) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:617] ShooterGameServer.exe!USkeletalMeshComponent::TickPose() (0x00007ff6acb44992) + 11 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:726] ShooterGameServer.exe!USkinnedMeshComponent::TickComponent() (0x00007ff6acb5b331) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skinnedmeshcomponent.cpp:332] ShooterGameServer.exe!USkeletalMeshComponent::TickComponentInternal() (0x00007ff6acb44b8b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:780] ShooterGameServer.exe!USkeletalMeshComponent::TickComponent() (0x00007ff6acb4957b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:2270] ShooterGameServer.exe!UActorComponent::ConditionalTickComponent() (0x00007ff6ac92670c) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actorcomponent.cpp:971] ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff6acba90b0) + 30 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6ac390385) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939] ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6ac38fcad) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680] ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff6ac391a0a) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777] ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff6acba3a7e) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:205] ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff6acba730c) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867] ShooterGameServer.exe!UWorld::RunTickGroup() (0x00007ff6aca73703) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694] ShooterGameServer.exe!UWorld::Tick() (0x00007ff6aca75da6) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1383] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6ac9d695f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1154] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6ab8c8941) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGameServer.exe!GuardedMain() (0x00007ff6ab8c407c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6ab8c998a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff6ab8c9ac0) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6ad958bdd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffa654813d2) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffa66f054e4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffa66f054e4) + 0 bytes [UnknownFile:0]
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Showing 1-9 of 9 comments
Tbjbu2  [developer] 13 Aug, 2017 @ 2:22am 
From the mod description..
http://prntscr.com/g7vge5
Curbi 13 Aug, 2017 @ 11:59am 
I did and still crashing..
Tbjbu2  [developer] 13 Aug, 2017 @ 1:33pm 
Originally posted by Curbi:
I did and still crashing..
Something on your side then :/
welcomhack 13 Aug, 2017 @ 6:02pm 
Originally posted by Tbjbu2:
From the mod description..
http://prntscr.com/g7vge5


It happens to me the same, when I find a green spider crashes the game
The small green spider plant the whole server
Curbi 15 Aug, 2017 @ 4:01am 
Originally posted by Tbjbu2:
From the mod description..
http://prntscr.com/g7vge5
Nevermind, it fixed it
Tatoluk 20 Sep, 2017 @ 3:29pm 
why u just don't delate the spider from the mod ? Tbjbu2

Tbjbu2  [developer] 20 Sep, 2017 @ 3:35pm 
Originally posted by Tatoluk2829:
why u just don't delate the spider from the mod ? Tbjbu2
Because I cant update it, short story I had a problem with my dev kit and I couldnt fix it so I tried to reinstall it and forget to backup the arena file. Anyways it's not that big of a deal to disable it lol it's 2 mins to put that line in
Tavvak 31 Oct, 2017 @ 10:14pm 
Been having crashes as well,but not for the spider.I logged in and there were literally THOUSANDS of prodeginous Archeoptyrex everywhere,as well as the juggernaut quetz and spirit whales/squids.Spawns on the server are normal,so it's not that,but after maybe 5 minutes it lags out and then crashes.I went to my mod list and now says "May be Broken" on the list.So unfortunately I just uninstalled.Wanted to check it out but oh well,hope it gets fixed soon.
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Showing 1-9 of 9 comments
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