ARK: Survival Evolved

ARK: Survival Evolved

ARK Comes Alive: Redemption [COMPLETED]
Hokage 21 Dec, 2017 @ 9:50am
Crash Game
i added in my game.ini but error
NPCReplacements=(FromClassName="Spirit_Spider_Character_BP_C",ToClassName="")


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The UE4-ShooterGame Game has crashed and will close
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Assertion failed: MaxUnclampedResolution >= 0 [File:C:\SVN_Ark\Engine\Source\Runtime\Renderer\Private\ShadowSetup.cpp] [Line: 229]





VERSION: 276.0

KERNELBASE.dll!UnknownFunction (0x00007ff9b3ee9d98) + 0 bytes [UnknownFile:0]

ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff61ec63d68) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]

ShooterGame.exe!FDebug::AssertFailed() (0x00007ff61ec64305) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]

ShooterGame.exe!CalculateShadowFadeAlpha() (0x00007ff62028bbe7) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\shadowsetup.cpp:230]

ShooterGame.exe!FDeferredShadingSceneRenderer::CheckForLightFunction() (0x00007ff6201d53cd) + 110 bytes [c:\svn_ark\engine\source\runtime\renderer\private\lightfunctionrendering.cpp:209]

ShooterGame.exe!FDeferredShadingSceneRenderer::RenderLights() (0x00007ff6201dca63) + 21 bytes [c:\svn_ark\engine\source\runtime\renderer\private\lightrendering.cpp:344]

ShooterGame.exe!FDeferredShadingSceneRenderer::Render() (0x00007ff62015d00b) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\deferredshadingrenderer.cpp:924]

ShooterGame.exe!UpdateSceneCaptureContent_RenderThread() (0x00007ff62023598c) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\scenecapturerendering.cpp:48]

ShooterGame.exe!TGraphTask<`FScene::UpdateSceneCaptureContents'::`8'::EURCMacro_CaptureCommand>::ExecuteTask() (0x00007ff620265934) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:895]

ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff61ebd4798) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]

ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff61ebd394d) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]

ShooterGame.exe!RenderingThreadMain() (0x00007ff61f0d6d89) + 0 bytes [c:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:265]

ShooterGame.exe!FRenderingThread::Run() (0x00007ff61f0d70f0) + 0 bytes [c:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:385]

ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff61ecb3b66) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]

ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff61ecb3a28) + 8 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]

KERNEL32.DLL!UnknownFunction (0x00007ff9b65b2774) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff9b79d0d51) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff9b79d0d51) + 0 bytes [UnknownFile:0]


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OK
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Showing 1-6 of 6 comments
Tbjbu2  [developer] 21 Dec, 2017 @ 1:29pm 
When does it happen?
Hokage 21 Dec, 2017 @ 11:41pm 
when game load finished
Hokage 22 Dec, 2017 @ 9:37am 
Originally posted by Tbjbu2:
When does it happen?
Plz help me fix :(
nomade 11 Jan, 2018 @ 12:03pm 
I have the same problem in singleplayer. When I enter the game it crashes. I remove the mod and play normally. :(
it's the same mistake:
Assertion failed: MaxUnclampedResolution >= 0 [File:C:\SVN_Ark\Engine\Source\Runtime\Renderer\Private\ShadowSetup.cpp] [Line: 229]
Kyojin 23 Jan, 2018 @ 10:43am 
i cant start rag map with the mod in SP. always this same crash. =(
Kyojin 24 Jan, 2018 @ 3:36pm 
this can be a compatibility problem with ACM mod. i remove the ACM from the mod list. and the crash stops. i 'll say if crash come back.
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Showing 1-6 of 6 comments
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