ARK: Survival Evolved

ARK: Survival Evolved

ARK Comes Alive: Redemption [COMPLETED]
Fabiix 5 May, 2021 @ 2:53am
Why my game crashes everytime.
Modlist:
1.Ark Comes Alive
2.Fisters all fog remover
3.Arkomatic
4.Better Reusables
5.Awesome Spyglass
6.Auto Engrams
7.Dino Storage V2
8.Super Structures
9.Egg N Poop Collecter / Incubater
10.Meat Spoiler
11.Super Tranq Rifle
12.Bore Water Kit
13.Resource Converter
14.Death Recovery Mod
15.Ultra Stacks
16.Kibble Table
17.Upgrade Station
18.Dino Pick Up
19.Awesome Teleporters

Crash Log:
Fatal error!



VERSION: 327.10
ShooterGame.exe!UClass::GetDefaultObject() (0x00007ff6e144d6c6) + 0 bytes [e:\build\live326\engine\source\runtime\coreuobject\public\uobject\class.h:1945]
ShooterGame.exe!UPrimalAIStateDinoRangedState::FindDirectionToLeadTarget() (0x00007ff6e16b301d) + 115 bytes [e:\build\live326\projects\shootergame\source\shootergame\private\primalaistatedinorangedstate.cpp:374]
ShooterGame.exe!UPrimalAIStateDinoSpiderRangedWebState::StartAnimationState() (0x00007ff6e16bf810) + 55 bytes [e:\build\live326\projects\shootergame\source\shootergame\private\primalaistatedinospiderrangedwebstate.cpp:106]
ShooterGame.exe!APrimalDinoCharacter::AnimNotifyCustomState_Begin() (0x00007ff6e18d3e70) + 0 bytes [e:\build\live326\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:3619]
ShooterGame.exe!UAnimNotifyState_Custom::Received_NotifyBegin() (0x00007ff6e1466e2b) + 0 bytes [e:\build\live326\projects\shootergame\source\shootergame\private\animnotifystate_custom.cpp:18]
ShooterGame.exe!UAnimInstance::TriggerAnimNotifies() (0x00007ff6e3c42762) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\animation\animinstance.cpp:1218]
ShooterGame.exe!UAnimInstance::UpdateAnimation() (0x00007ff6e3c43ea1) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\animation\animinstance.cpp:446]
ShooterGame.exe!USkeletalMeshComponent::TickAnimation() (0x00007ff6e3a83c1d) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:703]
ShooterGame.exe!USkeletalMeshComponent::TickPose() (0x00007ff6e3a84cc4) + 11 bytes [e:\build\live326\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:812]
ShooterGame.exe!USkinnedMeshComponent::TickComponent() (0x00007ff6e3af419d) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\skinnedmeshcomponent.cpp:332]
ShooterGame.exe!USkeletalMeshComponent::TickComponentInternal() (0x00007ff6e3a846a7) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:869]
ShooterGame.exe!USkeletalMeshComponent::TickComponent() (0x00007ff6e3a8443b) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:2449]
ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff6e37a8c3e) + 22 bytes [e:\build\live326\engine\source\runtime\engine\private\actorcomponent.cpp:985]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff6e3b3d3b0) + 30 bytes [e:\build\live326\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6e311f3dc) + 0 bytes [e:\build\live326\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6e311f5bd) + 0 bytes [e:\build\live326\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff6e312dc93) + 0 bytes [e:\build\live326\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff6e31a2e26) + 0 bytes [e:\build\live326\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff6e3b57551) + 270 bytes [e:\build\live326\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff6e3b5c1fa) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff6e396c245) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGame.exe!UWorld::Tick() (0x00007ff6e3976f8b) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\leveltick.cpp:1213]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6e38f12a1) + 0 bytes [e:\build\live326\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6e143e038) + 0 bytes [e:\build\live326\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff6e1438efc) + 0 bytes [e:\build\live326\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6e1438f4a) + 5 bytes [e:\build\live326\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6e143e96c) + 17 bytes [e:\build\live326\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6e496652d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fffc4007034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffc5e22651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffc5e22651) + 0 bytes [UnknownFile:0]
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Showing 1-8 of 8 comments
Fabiix 5 May, 2021 @ 3:28am 
Map:The Island
Tbjbu2  [developer] 5 May, 2021 @ 4:02am 
not sure but did you add the line in game.ini and then restarted the server & done `destroyallwilddinos` command?
Fabiix 5 May, 2021 @ 4:43am 
yeah i add but didn't detroy all dinos i will try
Fabiix 5 May, 2021 @ 4:45am 
I'm playing on singleplayer should i play on a new save
Darkrai 10 Feb, 2022 @ 5:03am 
by any chance did u see a green spider that went to attack u?
Fabiix 11 Feb, 2022 @ 7:10am 
Originally posted by Darkrai:
by any chance did u see a green spider that went to attack u?
i dont remember but i solved problem and i dont remember how did i
繁弱 21 Apr, 2022 @ 4:44am 
Originally posted by Darkrai:
by any chance did u see a green spider that went to attack u?
yes,how can I clean it?
Mstkblu 30 May, 2023 @ 10:07am 
where is the game.ini
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Showing 1-8 of 8 comments
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