RimWorld

RimWorld

Lobotomy (outdated)
arystique  [developer] 25 May, 2017 @ 2:16pm
Troublesome errors if you need to report them
post here any errors you encounter using this mod and i will fix them as they come up
< >
Showing 1-4 of 4 comments
$hady 26 May, 2017 @ 6:16pm 
I get this RimWorld Error when running the lobotomy mod.



XML error: <surgeonSurgerySuccessChanceExponent>2</surgeonSurgerySuccessChanceExponent> doesn't correspond to any field in type RecipeDef.
Verse.Log:Error(String)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.<AllDefsFromAsset>c__Iterator226:MoveNext()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__853()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__851()

XML error: <roomSurgerySuccessChanceFactorExponent>4</roomSurgerySuccessChanceFactorExponent> doesn't correspond to any field in type RecipeDef.
Verse.Log:Error(String)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.<AllDefsFromAsset>c__Iterator226:MoveNext()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__853()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__851()

I have started games with the error. But havent gotten tot he point of checking the availability of the options.
arystique  [developer] 26 May, 2017 @ 7:07pm 
That is something I know about it doesn't effect anything and shows up no matter what I do with yhe mod
arystique  [developer] 27 May, 2017 @ 10:48am 
I just fixed both of those errors (it was a piece of code that they removed that was hidden in the code)
$hady 27 May, 2017 @ 1:40pm 
Sweet!
< >
Showing 1-4 of 4 comments
Per page: 1530 50