XCOM 2
Idle Suppression
Conversation for late campaign fix....Thank uPr0ph3tu for this find.
What are you talking about where has this fix been posted in this thread ? I don't see ANY talk of .NET. The 30% shoot chance is just to eliminate any possibilty of crash. What fixes the issue is the .NET which HAS to be either 4.5.1 or 4.5.2. We are at 7 now fyi. So it's not an easy find
Ultima modifica da BigRowdy; 20 dic 2017, ore 13:25
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The above topic was a fix found by uPr0ph3tu. He deserves full credit for his finding the fix, I'm only posting in discussions so it does not get buried in comments as suggested by 「死の火」 Yamino Takamaru
Ultima modifica da BigRowdy; 20 dic 2017, ore 13:26
Hi everyone,

There's a couple of issues that you might run into but both are quicky fixable !

First off if you're getting crashes or pure virtual function calls you need to uninstall .NET Framework and make sure you're using either version 4.5.1 or 4.5.2 (Both included with the game under the redistr. dirs but you can always just google and download it from MS if need be)

Next up make sure to go into the MOD's INIs in your workshop and change the shoot chance to 30.

Next up, I'm sure you're all using map packs at some point, VERY important: change your graphics to TILE-AO (Ambient occlusion I think ?), disable VSYNC. And that's about it you should be good to go.

Now if you're in a mission and you get that crash where you move your mouse over a tile and suddenly the game crashes ? That's the map pack. Can't do anything about that unfortunately so always make sure to save before srating a mission. Obviously that's not related to this mod but just mentioning it in case.

That's about it. You guys can msg me if you get stuck don't be shy but this will resolve 99% of your problems.

Figred I'd give a little more of an explanation plus my initial post doesn't sound very friendly lol sorry about that :P
Ultima modifica da WhisperingFishu; 8 gen 2018, ore 0:50
Messaggio originale di uPr0ph3tu:
Hi everyone,

There's a couple of issues that you might run into but both are quicky fixable !

First off if you're getting crashes or pure virtual function calls you need to uninstall .NET Framework and make sure you're using either version 4.6.1 or 4.6.2 (Both included with the game under the redistr. dirs but you can always just google and download it from MS if need be)

Next up make sure to go into the MOD's INIs in your workshop and change the shoot chance to 30.

Next up, I'm sure you're all using map packs at some point, VERY important: change your graphics to TILE-AO (Ambient occlusion I think ?), disable VSYNC. And that's about it you should be good to go.

Now if you're in a mission and you get that crash where you move your mouse over a tile and suddenly the game crashes ? That's the map pack. Can't do anything about that unfortunately so always make sure to save before srating a mission. Obviously that's not related to this mod but just mentioning it in case.

That's about it. You guys can msg me if you get stuck don't be shy but this will resolve 99% of your problems.

Figred I'd give a little more of an explanation plus my initial post doesn't sound very friendly lol sorry about that :P
uhm to be clear your original post said .Net Framework 4.5.1 or 4.5.2, was there a change?
Messaggio originale di BigRowdy:
Messaggio originale di uPr0ph3tu:
Hi everyone,

There's a couple of issues that you might run into but both are quicky fixable !

First off if you're getting crashes or pure virtual function calls you need to uninstall .NET Framework and make sure you're using either version 4.6.1 or 4.6.2 (Both included with the game under the redistr. dirs but you can always just google and download it from MS if need be)

Next up make sure to go into the MOD's INIs in your workshop and change the shoot chance to 30.

Next up, I'm sure you're all using map packs at some point, VERY important: change your graphics to TILE-AO (Ambient occlusion I think ?), disable VSYNC. And that's about it you should be good to go.

Now if you're in a mission and you get that crash where you move your mouse over a tile and suddenly the game crashes ? That's the map pack. Can't do anything about that unfortunately so always make sure to save before srating a mission. Obviously that's not related to this mod but just mentioning it in case.

That's about it. You guys can msg me if you get stuck don't be shy but this will resolve 99% of your problems.

Figred I'd give a little more of an explanation plus my initial post doesn't sound very friendly lol sorry about that :P
uhm to be clear your original post said .Net Framework 4.5.1 or 4.5.2, was there a change?

♥♥♥♥ sorry, edited to make the correction. 4.5.1 and 4.5.2 are the correct versions.
Messaggio originale di uPr0ph3tu:
Messaggio originale di BigRowdy:
uhm to be clear your original post said .Net Framework 4.5.1 or 4.5.2, was there a change?

♥♥♥♥ sorry, edited to make the correction. 4.5.1 and 4.5.2 are the correct versions.
Thanks Bro.
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