Garry's Mod

Garry's Mod

Day of Defeat: Source Weapon Pack
Alexine 8 Dec, 2019 @ 12:28am
Problems with the addon, looked into the lua and found out what I could.
If anyone can work with lua here then please go ahead, extract the lua from the addon and fix what you can, the owner's not responding to comments.

- 30 cal and mg34 holdtype is ar2, should be crossbow
- smoke grenade has smoke trail, should not have
- rifle grenades have a push force of 1000, should be 5000-7500
- can fire if jumping, cant fire if jumping in dods, just add a !is.owner.onground()
- still can't figure out what causes the spazz, may be the fact that self.Aim is set to 0 or 1 before the entire function ends
- does not spawn an empty clip entity at the shell ejection port when shoot_empty happens
- no fuse animation on bomb
- no sparks on bomb
- grenade does not have crosshair, should have
- knife has crosshair, shouldn't
- crosshair isn't customizable, just delete the crosshair
- knife and spade swep.automatic = false, should be true
- machine guns can deploy regardless of if they have a spot to deploy on
- mg's dont have a viewangle limitation when deployed
- smoke grenade spawns smoke too slowly which leads to transparency
- smoke grenade doesn't apply smoke overlay to screen when inside of the cloud
- no sway on sniper aim
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BenL4D2 14 Jan, 2023 @ 7:35am 
i'm fixing it, but i'm not working with you
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