ARK: Survival Evolved

ARK: Survival Evolved

Aviary Structures by MythN7
 This topic has been pinned, so it's probably important
MythN7  [developer] 16 May, 2017 @ 2:40pm
SUGGESTIONS AND FEEDBACK
If you have a great idea, this is place to spill the beans! While there is always room for improvement, this is not the place for bashing and complaining. If there is something you like, let me know so I might be able to expand it to more aspects of the mod. If there is something you don’t like then by all means, let me know that as well. But have a few suggestions as to how it might be addressed. We are all here to have a good time! So please keep that in mind!!
Last edited by MythN7; 16 May, 2017 @ 3:20pm
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Showing 1-15 of 150 comments
Phantomice 16 May, 2017 @ 7:07pm 
Add in the Add A Stop in feature to the elevator like orionsun has in S+ for his elevators or something like that feature that would make this mod awesome

Also an option to hide the thin grey electrical wires to each elevator track
Last edited by Phantomice; 17 May, 2017 @ 7:06am
unhinged takes 16 May, 2017 @ 11:47pm 
you ever thought about doing a gate mod cuase that gate looks supper cool
Sedilis 17 May, 2017 @ 2:39am 
Firstly - great update! WC really should sponsor this mod.

I would like to second what Phantomice said about the elevators. Having it stop at floors would make the elevator much more useful. Auto stops wherever there is a elevator plug would be perfect.
Sneaky 18 May, 2017 @ 10:55pm 
So, i figure i am going to use the "holes" in the wall for the docking bay for my quetal's, and exit out the top of the dome, sadly, the hit box for the door to plug up the hole is not wide enough to fly in a quetal with a platform saddle on it, any chance at a "bird door" for landing them from the side?
SMooreAce (Banned) 19 May, 2017 @ 8:54am 
That would require totally rebuilding the model.
Sneaky 19 May, 2017 @ 12:10pm 
understood, I will just keep it as is, thank you for the reply
Edge 19 May, 2017 @ 11:08pm 
Love this mod. My only suggestion would be:
Because of flyer - size altering mods (like wyvern world, which adds really large wyverns) ....although the walls of the averiy will fit them.....the ceiling iris does not....so...to accomedate the increase in flyer sizes (in some mods)....I would suggest, creating a really....really....large iris.
Ontragon 20 May, 2017 @ 3:01pm 
will there be a wooden ceiling without elevator hole? sure there is a glass piece for it but your wooden ceiligs looks good and in the midle glass its looks strange for me.
SMooreAce (Banned) 20 May, 2017 @ 3:33pm 
The "ceiling" is all glass. The "floor" is wood. There will be specific flugs for each of the tiers eventually. It just takes time to get it all nail down perfect. This initial release was made largely to fulfil a promise to followers. Stick with us!! MythN7 has some incredible stuff in the works!
Ontragon 21 May, 2017 @ 2:15am 
sorry, i mean the floor :D
Edge 21 May, 2017 @ 1:59pm 
Tiny suggestion:
Small version of these structures.....for smaller flyers. Love this mod btw. Already said that....but can't praise this mod enough.
I am going to suggest that you add strength and resistance to this stuff.. we are using the Primal Fear mod.. and let me tell you.. the cost of making these isn't worth making because of the damage these buildings take.. I am asking for either the possibility to write an .ini to adjust this on my servers or to have you adjust this through the mod.. We just had a Apex Wyrven eat two floors of our aviary because it is not strong enough to deal with the damage. These buildings are not STRONG ENOUGH!
SMooreAce (Banned) 21 May, 2017 @ 7:36pm 
Originally posted by ღAylisaღ:
I am going to suggest that you add strength and resistance to this stuff.. we are using the Primal Fear mod.. and let me tell you.. the cost of making these isn't worth making because of the damage these buildings take.. I am asking for either the possibility to write an .ini to adjust this on my servers or to have you adjust this through the mod.. We just had a Apex Wyrven eat two floors of our aviary because it is not strong enough to deal with the damage. These buildings are not STRONG ENOUGH!
Did you put much effort in to reading the discriptiion prior to coming up with this incredible idea?
Last edited by SMooreAce; 21 May, 2017 @ 7:37pm
Akii 21 May, 2017 @ 8:25pm 
well i would suggest two things, first it would be awesome if the lines on the floors could be used as snap point for create some rooms (i guess you'd better create the walls (etc) than make it snap to vanilla ones, because of the difference of size, and the difference of appearance, i would suggest to make both glass and wood, i really like the wood in your mod) and the second one is purely for aesthetic purpose and really useless but i think that it would be AWESOME if you wouldn't have to choose between Iris gate and elevator, as you've already make an iris, don't you think it would be cool to have it in the elevator plug too (maybe slicy different?), and have it opening automatically when going up and down, (by the way that would allow to have a "floor" in the central part even when the elevator is not at the floor, i guess it's alot of work but really, i think it worth it!
Edit: By the way, could you also make the elevator able to be built on it?
Last edited by Akii; 21 May, 2017 @ 11:59pm
MythN7  [developer] 21 May, 2017 @ 8:48pm 
Originally posted by SMooreAce:
Originally posted by ღAylisaღ:
I am going to suggest that you add strength and resistance to this stuff.. we are using the Primal Fear mod.. and let me tell you.. the cost of making these isn't worth making because of the damage these buildings take.. I am asking for either the possibility to write an .ini to adjust this on my servers or to have you adjust this through the mod.. We just had a Apex Wyrven eat two floors of our aviary because it is not strong enough to deal with the damage. These buildings are not STRONG ENOUGH!
Did you put much effort in to reading the discriptiion prior to coming up with this incredible idea?
What he means is this is possible via setting your own health and damage class via INI, this has been available since the start.
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