Team Fortress 2

Team Fortress 2

Extended Map: rd_asteroooooooid
Zhiris 24 May, 2017 @ 1:21pm
Asteroooooooid on High Quality maps server 24/7 =PAWZ=
Hello dear players I am Wolf the owner of a community called PAWZ.
I made a server who runs some of those high quality maps for you to play!

It's a server with the maps:
-ctf_2fooooooooooooooooort | Beware of the very fat bridge troll!
-plr_highertower/plr_fastertower | The Highest towers of them all!
-2fort with a twist | What up is down and down is up!
-ctf_2bine | Why not both?
-ctf_turrrrrrrrrrrrrrrrrbine | You thought Turbine was bad already?
-ctf_tinybiny | Turbinbe, but it's so tiny!
-arena_watchtowerrrrrrrrr | Let's bring Erena back!
-koth_weeeeeeeeeeeeeeeeell | Bring in the Pain Train!
-rd_asteroooooooid | In space nobody can hear you scream!
If the map isn't up you want to play at the moment you can vote for it since the maps cycle!

The IP: 176.57.142.69:27016
You can also join/find the server by adding the tag: PAWZ in the search.
Please join the steam group of PAWZ it helps us a lot!
https://steamhost.cn/steamcommunity_com/groups/PAWZTF
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Showing 1-3 of 3 comments
Dex  [developer] 26 May, 2017 @ 4:45am 
Thanks for hosting my map!
Zhiris 26 May, 2017 @ 8:15am 
Originally posted by Dex:
Thanks for hosting my map!

Thanks for creating this High Quality map ;3
There are some corners where the map seems to lose visuals, Like the background texture is missing effect in source hammer if you know what I'm talking about.

Other than that, the map is fun/hell to play on~!
Last edited by Zhiris; 26 May, 2017 @ 8:16am
Dex  [developer] 26 May, 2017 @ 8:50am 
Originally posted by Zhiris:
Thanks for creating this High Quality map ;3
There are some corners where the map seems to lose visuals, Like the background texture is missing effect in source hammer if you know what I'm talking about.

Other than that, the map is fun/hell to play on~!

Unfortunately I don't know how to fix that, making the modification required even more work done just to fix the skybox because of the way it was decompiled :/
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Showing 1-3 of 3 comments
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