Garry's Mod

Garry's Mod

(titanfall 2) gm_effect_and_cause
 This topic has been pinned, so it's probably important
TheOgre26  [developer] 24 Mar, 2021 @ 8:07pm
PUBLIC DOMAIN ACCESS "gm_effect_and_cause" files,
Thank you for downloading "gm_effect_and_cause"!

These files, .bsp, .txt, .prt, .vmf, .and .vmx, are for public domain for any whom might want to make revisions. I will pick this up again not anytime soon, but I hope to get this out in a two part, two map, campaign as interpreted from the Titanfall 2 level, "Effect and Cause."

3/24/2021

Project version is based on the latest progress made on "gm_effect_and_cause". So far it includes:

~ Complete beginning to the science facility, ending with BT-7274 throwing a light pole into the security facility for which the player can leverage.
~ "time rifting" between past and present (includes the appearing and disappearing of brushes, models, solids, followed by screeneffects and changes in lighting).
~ Outdoor facility interpreted entrirely on guesswork/eyeballing based on the version I published in May, 2017.

No extraneous files are necessary; everything here can be moved into your C:\mapsrc folder.


https://www.dropbox.com/sh/0vrmmu4autgo3yr/AAB8ceHVKwfwdjHkfXDxgiWka?dl=0
Last edited by TheOgre26; 24 Mar, 2021 @ 8:09pm