Arma 3
MrSanchez' Headlamps
Nark0t1k 22 May, 2017 @ 2:44pm
Can't turn on lamp
Hey it try your mod but cannot turn on lamp ... Shift + N or Alt or Ctrl do nothink ...
RPT Logs tell nothink expet Mod is loaded.
I try it on tanoa editor, put unit use equipement editor with arsenal to add it and try :/
I also wait more thank 3 min and not working :(
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Showing 1-8 of 8 comments
Sanchez  [developer] 22 May, 2017 @ 3:33pm 
Strange. Perhaps it's a mod conflict?

Please go into the editor, in the initialization box (attributes) of the unit, put: SAN_Headlamp_DebugMode = 3;

Then launch the preview, try turning on the lamp (press the buttons). Follow that up by sending me your RPT via something like www.pastebin.com

Kind regards,
Sanchez
Nark0t1k 23 May, 2017 @ 9:47am 
Try today but get some trouble :/
In editor ==> http://i.imgur.com/ryLBIFi.png

I try with your init var debugmode and try to active but ... not working
=> RPT
https://pastebin.com/WrTRENda

edit:
I try with mod from your googledrive but doesn't work too :(

EDIT 2:
Yup i think you need to adjust this because it doesn't work standalone but work with cba or something like that :)
It's fixed for me but only when i use it with all my other mod ^^
Last edited by Nark0t1k; 23 May, 2017 @ 10:03am
Sanchez  [developer] 24 May, 2017 @ 1:50am 
Quite strange. I'll have to do some testing of my own.

That first error message about the mod.paa file not being found makes no sense, oh well.

Last time I tested, the mod worked fine standalone - however I did make some changes here and there so I'll test again. Thanks for the report :)
Sanchez  [developer] 24 May, 2017 @ 2:38am 
Alright well I found the issue you were on about.

Updated the mod, it should work all dandy now :)
Nark0t1k 24 May, 2017 @ 8:20am 
Thanks for your work.
I don't use it standalone :-) only for test ^^

You may add some information for player wanna use in MP scenario with CfgRemoteExec.hpp need to add something like:
F(SAN_fnc_ToggleHeadlamp,ANYONE)
F(SAN_fnc_sendJIPinfo,ANYONE)
Sanchez  [developer] 25 May, 2017 @ 3:56pm 
That is indeed something I more or less forgot yeah. Thanks
Irondog 26 May, 2017 @ 9:33am 
This is what I used for my exile server, thanks for all the help!

class CfgRemoteExec
{
class Functions
{
mode = 1;
jip = 0;

class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; };
class SAN_fnc_ToggleHeadlamp { allowedTargets=0; };
class SAN_fnc_sendJIPinfo { allowedTargets=0; };
};

class Commands
{
mode = 0;
jip = 0;
};
Overside 17 Feb, 2018 @ 2:14am 
This is not bug, just "Headlamps" work only Night time in my Exile srever.
Last edited by Overside; 17 Feb, 2018 @ 2:19am
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