Starbound

Starbound

Weapons Addition
 This topic has been pinned, so it's probably important
Radiance  [developer] 16 Jun, 2017 @ 8:44pm
BUGS/ISSUES
Post your bugs and issues here! Bugs MUST include a log, or your comment will be deleted and/or ignored.
Last edited by Radiance; 16 Jun, 2017 @ 8:44pm
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Showing 1-15 of 27 comments
Stabby_catzy 29 Jun, 2017 @ 5:17am 
Game keeps crashing, unsubbed to every mod and resubscribed 1 at a time and all of them allowed the game to load, but this mod didnt, idky but it kept crashing when the fish showed up, it may be due to update but like i said, idky, all i know is that it is this mod that does it, which is a shame as i rly liked this mod
Radiance  [developer] 29 Jun, 2017 @ 8:29am 
Hold it, I just tried loading the game and it crashed, and I found the issue. It is called wa_expweapbag, or known in game as "Strange Bag". It gives you the Experimental Weapons Guide, I may have defined it twice. Will change the itemId. Thanks for pointing this out!
Radiance  [developer] 29 Jun, 2017 @ 8:31am 
Yeah, I defined it twice in two different folders.
Radiance  [developer] 29 Jun, 2017 @ 8:35am 
Okay, it should be fixed now.
Stabby_catzy 18 Jul, 2017 @ 6:30am 
Awesome, thank you :D
Radiance  [developer] 18 Jul, 2017 @ 7:49am 
Your welcome.
Stabby_catzy 18 Jul, 2017 @ 9:03am 
i have a tendency to come across bugs, so you might see me here, ALOT XD
Radiance  [developer] 18 Jul, 2017 @ 10:12am 
That's okay, just remember that it's always a good idea to include a log!
Stabby_catzy 19 Jul, 2017 @ 5:13am 
Yeah, i dont really know how to include a log, as i've never really done it XD
Radiance  [developer] 19 Jul, 2017 @ 7:15am 
Use https://pastebin.com, it's the easiest way to make your log viewable without pasting it raw as a comment.
Anubis 24 Jul, 2017 @ 11:12pm 
it crashes saying FU is not found although i'm subscribed to it this with the external download steam version doesn't crash
[23:06:45.648] [Info] Root: Preparing Root...
[23:06:45.649] [Info] Root: Done preparing Root.
[23:06:45.649] [Info] Client Version 1.3.2 (windows x86_64) Source ID: 4d70cfed23093a8e5abe06d662c6a5610fefc596 Protocol: 743
[23:06:45.649] [Info] Root: Scanning for asset sources in directory '..\assets\'
[23:06:46.196] [Warn] Root: Unrecognized file in asset directory 'unpacker.bat', skipping
[23:06:46.201] [Info] Root: Scanning for asset sources in directory '..\mods\'
[23:06:46.201] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
[23:06:46.252] [Info] Root: Shutting down Root
[23:06:47.726] [Error] Fatal Exception caught: (ApplicationException) Application threw exception during startup
[0] 7ff658b77153 Star::captureStack
[1] 7ff658b75ede Star::StarException::StarException
[2] 7ff658b75fc8 Star::StarException::StarException
[3] 7ff6592b7dc0 Star::ApplicationException::ApplicationException
[4] 7ff65956f252 `Star::SdlPlatform::SdlPlatform'::`1'::catch$275
[5] 7ffb37f8c220 _C_specific_handler
[6] 7ffb37f829b2 _FrameUnwindFilter
[7] 7ffb3ec69603 RtlCaptureContext
[8] 7ff6592b8040 Star::SdlPlatform::SdlPlatform
[9] 7ff6592bac22 Star::runMainApplication
[10] 7ff658abff76 WinMain
[11] 7ff6594a8daf __scrt_common_main_seh
[12] 7ffb3c582774 BaseThreadInitThunk
[13] 7ffb3ec30d51 RtlUserThreadStart
Caused by: (StarException) Asset source 'particleacceleratoraddon' is missing dependency 'FrackinUniverse'
[0] 7ff658b77153 Star::captureStack
[1] 7ff658b75ede Star::StarException::StarException
[2] 7ff658b76225 Star::StarException::StarException
[3] 7ff658f2a208 <lambda_dd839ce1444433733421897c86cbef3a>::operator()
[4] 7ff658f2bd3c std::_Func_impl<<lambda_dd839ce1444433733421897c86cbef3a>,std::allocator<int>,void,std::shared_ptr<`Star::Root::scanForAssetSources'::`2'::AssetSource> >::_Do_call
[5] 7ff658f32d4c Star::Root::scanForAssetSources
[6] 7ff658f29565 <lambda_629bd0625747976ff7eb77559f7c4f59>::operator()
[7] 7ff658f1ae8f std::_Invoker_functor::_Call<<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64>
[8] 7ff658f1eda6 std::invoke<<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64>
[9] 7ff658f1c649 std::_Invoke_ret<std::shared_ptr<Star::Assets>,<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64>
[10] 7ff658f2b886 std::_Func_impl<<lambda_629bd0625747976ff7eb77559f7c4f59>,std::allocator<int>,std::shared_ptr<Star::Assets> >::_Do_call
[11] 7ff658f2a337 std::_Func_class<std::shared_ptr<Star::VehicleDatabase> >::operator()
[12] 7ff658f1ff53 Star::Root::loadMemberFunction<Star::Assets>
[13] 7ff658f2d545 Star::Root::assets
[14] 7ff658abba67 Star::ClientApplication::startup
[15] 7ff6592b8040 Star::SdlPlatform::SdlPlatform
[16] 7ff6592bac22 Star::runMainApplication
[17] 7ff658abff76 WinMain
[18] 7ff6594a8daf __scrt_common_main_seh
[19] 7ffb3c582774 BaseThreadInitThunk
[20] 7ffb3ec30d51 RtlUserThreadStart
Caught at:
[0] 7ff658b77153 Star::captureStack
[1] 7ff658b77714 Star::fatalException
[2] 7ff65956f5dc `Star::runMainApplication'::`1'::catch$76
[3] 7ffb37f8c220 _C_specific_handler
[4] 7ffb37f829b2 _FrameUnwindFilter
[5] 7ffb3ec69603 RtlCaptureContext
[6] 7ff6592bac22 Star::runMainApplication
[7] 7ff658abff76 WinMain
[8] 7ff6594a8daf __scrt_common_main_seh
[9] 7ffb3c582774 BaseThreadInitThunk
[10] 7ffb3ec30d51 RtlUserThreadStart
Radiance  [developer] 25 Jul, 2017 @ 7:48am 
@Anubis You may need to move the FU contents.pak into the /mods folder. You can also download the non-steam version of this mod and go to "C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\931673136" and stick the .pak file in there. If you decide to do the first choice, you will find FU in "C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729480149".
Last edited by Radiance; 25 Jul, 2017 @ 7:48am
Richard the Fool 9 Sep, 2017 @ 3:51am 
I often get an error about "Deathember" http://prntscr.com/gj0563 what is that ? Is it from this mod?
Radiance  [developer] 9 Sep, 2017 @ 1:32pm 
@Richard What were you using? Reward Bag (the throwable item)? I will fix it the next update was going to come out super soon anyways. Thanks for pointing this out though!
Atomsk 27 Sep, 2017 @ 2:00pm 
Ok, So when I was attempting to get Starbound running on a dedicated server I kept running into this issue:
[Error] Exception caught loading asset: /objects/space/compactstorage/paa_compactstorage.png:default.default, (AssetException) No such frame default.default in frames spec /objects/space/compactstorage/paa_compactstorage.frames

Full Log: https://pastebin.com/Su5pq0bp

I spent a couple hours trying to pinpoint it before I started taking the mod list out in halves. I eventually narrowed it down to yours. Without it, the server runs fine with the 60 mods. I hope you can fix whatever the issue is.
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