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Oh boy ! That's the only bug that upsets me so much !
Sometimes everything is fine until the end of match, sometimes, yeah, the audio just stop working but the game continues - for a moment - and then freezes.
I'll look for this 21. Panzer Deck and report if I find something.
Thanks for pointing this.
200 in the card and 210 in the specification
It happens also the same with the Tiger E Wittman in the SS Pazer
215 in the card and 235 in the specification.
The Tank Aces don't Have the new HVAP/Sabot Rounds added, this includes Barkman and Wittman for tanks that have the new Ammunition (Tiger 1 and Panther).
And i also wated to check if thew Fireflies would be recieving some Sabot (for both normal and Harris).
Cheers.
Keep-up the good work mate!
As for the Fireflies and Achilles, I don't know yet, as I don't have sufficient data to add the APDS rounds for them.
2. all off-map howitzers lack of power compared to the normal artillery pieces, the 390mm naval Artillery has less damage than a 150mm SPG.
3.the HE Data for the Avre is, lets call it suboptimal. i know it should be a special vehicle but the spigot mortar didn't had this much power actually. the "Flying dustbin" demolition bomb had a warhead of 28pounds (~12,4Kg), as reference, the 150mm RP3 Rockets mounted on various british planes had a warhead of around 15Kg. So yes, it had a biger warhead than most of the artillery pieces, but not that much as ingame value shows.
3. Range off support vehicles is pretty odd. maybe you should sort them by muzzle speed/range. as it isn't obvious why the 1055mm StuH42 has les range than an ordinary sig33. infantry gun as the first had more max range than the other. even tho, why does the centaur has 10mm more range than the 105mm sherman and the stuh42 ?
i really like the mod, theese are the only things i found odd.
greetings, from one mod dev. to the other ;)
In the french one the HVAP is in the same place of the 12.5 machinegun, and that isn't happening in the american TD.
@Blub0r2k : 1) The 716th Infantry works for me, maybe one unit which is missing some reference. If you would send me a screen of ur BG composition, it would help greatly.
2) yeah, I haven't modfified them yet. I'll do it soon.
3) I agree, but the issue is that it has so many weak points already that having a boosted destruction power for its shell is not too much I think.
4) I tried to adjust the ranges for the howitzers in the last update. Tell me if you see anything weird.
i hadnt used this mod in a little while but as soon as i clicked to start the game out of deployment mode it crashed