XCOM 2
Yet Another F1
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robojumper  [geliştirici] 27 May 2017 @ 14:47
VANILLA ABILITIES
This thread is for vanilla abilities that are hidden or shown even though they shouldn't.
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Don't know if this is considered a vanilla ability as of now, but the damage on weapons doesn't consider breakthroughs.
I love this mod, very very useful. Thank you!

Could you show 'ammo types' too? I don't see it and often forget who is using bluescreen rounds and who is packing AP rounds :steamhappy:
Love the mod, and I don't like the idea of asking you for more features. But I want to add weapon ranges to the f1 screen, if i was to do this myself how would I go about it?
Seconding ammo types. The ability to reveal who has what ammo is doubly relevant with latest DLC where all units are upgraded on the fly.
Do you think you can consider adding combat intelligence to the info screen? It will help with the beginning mission to check combat intel for soldiers for restarting so you don't have to do the whole mission to see. It can also help later in the game if you forget which soldier has better intelligence so you can prioritize kills with them.
Does not show if a mind shield is equipped.
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