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50% damage
50% more hp
50% more attack speed
50% more move speed
no pda
no secoundary
no primary
no random critical hits
Is that fair or what
discription
"this is will get you a kill chain"
chain saw pun XD
i would go on a slaughter with that thing in close range maps
it'd make him like one of those crazy maniacs who chase you around
Also, how does the engi construct his buildings with an oversized knife. How does the spy backstab with a blunt pan.
So here are some stats I whipped up:
Pros when active:
+20% damage immunity (Effectively adding 25HP)
+50% damage (97v65 & Crits 292v195) with metal
+20% faster firing speed (~0.6v0.8) with metal
+20% movement speed (Scout with Blaster with no boost) with metal
Cons when active:
Cannot repair, upgrade, or haul buildings
Drains 10 metal per second
-33% damage (~33v65 & Crits ~99v195) without metal
-20% slower firing speed (0.98v0.8) without metal
-20% movement speed (Stock Soldier) without metal
Replaces normal sentry with a destrroyer of worlds-pre nerf mini sentry... (post-nerf)
Cannot be crit boosted
These take inspiration from the video Karma charger did for this.
So Basically: This is Battle-Engy, but taken to the extreme. Adding 25HP might be better, but when you have meme weapons like the Holliday Punch, Ullapool Caber, and the Panic Attack, this is kinda more viable. The damage makes all stock classes take 1 less melee hit, aside from Pyro and Demo (drops in two hits like Medic). It also allows a brief escape, if your full on metal.
Also, this kinda nerfs the Battle-Engy 2: Electric Widomaker and makes the Shotgun even more viable... Or you could use the more gimmick shotties, but the Default is really good. I use it with my pistol alot more, and there not even AT BARE MINIMUM strange.