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1. SetFont - [C]:-1
2. SimpleText - lua/includes/modules/draw.lua:71
3. unknown - gamemodes/breach/entities/weapons/br_id.lua:158
2. For some reason MTF soldiers sometimes can spawn on D class spawn or outside of the facility or just stuck in textures.
4. Sometimes when man "upgrades" himself with SCP-914, the effects will follow him after his death, on the next round.
5. Sometimes when man is spectator, at the next round he will be able to fly (like noclip) as a human and he cannot be unnoclipped with ULX.
1. I noticed that myself, but i need to look into code - and maybe i'll fix that
2. I know that, but in code there is everything ok
4. Code for upgrading humans is probably in map files so i cant fix that
5. I noticed this only happens on first round which is always bugged
There is some bugs with the spawns, sometimes a few MTF spawn at the Class D area of the map and if you get infected by SCP-008-2, you spawn in at the default spawn (Where you are when you join the map in singleplayer).
2. SPC-914 sometimes randomly kills people around the map (No matter the distance)
3. "dropvest" command doesn't work (In chat or console)
4. SCP-914 doesn't point towards the right description (Points fine -> says 1:1)
Me and my friends (up to 12 at a time) play it once per week and have a blast while doing. Really hope to see were this gamemode will become
br_dropvest in console will work