Garry's Mod

Garry's Mod

Breach [CW 2.0] [New SCPs]
 This topic has been pinned, so it's probably important
ZGFueDkx  [developer] 19 Jun, 2017 @ 1:51pm
Bugs [ENG]
In this thread you can report bugs, although they will probably never be fixed.
Last edited by ZGFueDkx; 2 Jul, 2019 @ 3:19am
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Showing 1-15 of 195 comments
SirSquiresAlot 19 Jun, 2017 @ 3:57pm 
Gate A doesn't open even after Remote Door Controls are disabled and when NTF request Gate A
ZGFueDkx  [developer] 19 Jun, 2017 @ 11:58pm 
Hi, there was an update of map and you need to: turn off remote door control then go talk with 079 and then turn on remote door control (same on Gate B). For NTF/CI there is a command br_destroygatea. You can use this command when you are near Gate A.
Last edited by ZGFueDkx; 19 Jun, 2017 @ 11:59pm
LANAK 25 Jun, 2017 @ 4:35pm 
[ERROR] lua/includes/modules/draw.lua:71: 'PassHud2' isn't a valid font

1. SetFont - [C]:-1
2. SimpleText - lua/includes/modules/draw.lua:71
3. unknown - gamemodes/breach/entities/weapons/br_id.lua:158
ZGFueDkx  [developer] 25 Jun, 2017 @ 11:42pm 
Probably you haven't downloaded all required addons.
oleenort 1 Jul, 2017 @ 2:55am 
1. Sometimes round ends with "inability to continue" reason with message in console that there's only mtf and scientists only (for example) but it's nor right. There's still SCP alive, but round just ends.

2. For some reason MTF soldiers sometimes can spawn on D class spawn or outside of the facility or just stuck in textures.
oleenort 1 Jul, 2017 @ 3:00am 
3. SCP-939 can stuck in doors very easy and sometimes 683 stucks too.
4. Sometimes when man "upgrades" himself with SCP-914, the effects will follow him after his death, on the next round.
5. Sometimes when man is spectator, at the next round he will be able to fly (like noclip) as a human and he cannot be unnoclipped with ULX.
ZGFueDkx  [developer] 1 Jul, 2017 @ 3:04am 
@o1eenort
1. I noticed that myself, but i need to look into code - and maybe i'll fix that
2. I know that, but in code there is everything ok
ZGFueDkx  [developer] 1 Jul, 2017 @ 3:08am 
3. Too big models :P
4. Code for upgrading humans is probably in map files so i cant fix that
5. I noticed this only happens on first round which is always bugged
Prior 12 Jul, 2017 @ 10:42pm 
Hello,

There is some bugs with the spawns, sometimes a few MTF spawn at the Class D area of the map and if you get infected by SCP-008-2, you spawn in at the default spawn (Where you are when you join the map in singleplayer).
Prior 13 Jul, 2017 @ 1:19am 
You need to remove the net.Recieves in your server.lua, anybody could send a net message serverside from client to do things such as set their run speed.
SirGoldenTaco 15 Jul, 2017 @ 4:22pm 
Will it be a manual way of blinking?
ZGFueDkx  [developer] 16 Jul, 2017 @ 1:14am 
Manual blinking will destroy 173, so I think no.
SirGoldenTaco 22 Jul, 2017 @ 9:39pm 
1. SPCs can get stuck between doors (Sometimes needing keycards andsometimes there's no door control ex: smoke room with 2 door)
2. SPC-914 sometimes randomly kills people around the map (No matter the distance)
3. "dropvest" command doesn't work (In chat or console)
4. SCP-914 doesn't point towards the right description (Points fine -> says 1:1)

Me and my friends (up to 12 at a time) play it once per week and have a blast while doing. Really hope to see were this gamemode will become :steamhappy:
Last edited by SirGoldenTaco; 22 Jul, 2017 @ 9:40pm
ZGFueDkx  [developer] 24 Jul, 2017 @ 3:21am 
I'll fix that, but now I'm on holidays and you must wait 10 days
NarVo 31 Jul, 2017 @ 2:44am 
Originally posted by SirGoldenTaco:
3. "dropvest" command doesn't work (In chat or console)

br_dropvest in console will work
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