Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn: African Continent
Rushyo  [developer] 11 Jun, 2017 @ 5:14pm
Mod Compatibility Issues
Drop any compatibility issues between this mod and other mods here.

Please first check whether issues like this occur with the mod turned off before reporting them here, thanks!

"Does not work" is not a bug report, and will be ignored/deleted. Please include some information I can use to fix it, even if it's just "I get a crash to desktop upon loading with [x] mod" or something like that.
Last edited by Rushyo; 13 Jun, 2017 @ 2:33pm
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Showing 1-8 of 8 comments
Özge Kâtip 12 Jun, 2017 @ 10:49am 
Due to incompatibilities between the tech levels set by this mod and naval OOBs introduced with the most recent updates to Millennium Dawn, navies are unplayable and will cause CTDs upon interaction. Likewise with the air wings.

Confirmed with at least South Africa and Angola.
Last edited by Özge Kâtip; 12 Jun, 2017 @ 10:50am
Model 13 Jun, 2017 @ 5:18am 
Originally posted by Ozge Katip:
Due to incompatibilities between the tech levels set by this mod and naval OOBs introduced with the most recent updates to Millennium Dawn, navies are unplayable and will cause CTDs upon interaction. Likewise with the air wings.

Confirmed with at least South Africa and Angola.

I can also confirm this, keeps getting CTD when touching navies.
Last edited by Model; 13 Jun, 2017 @ 5:19am
Rushyo  [developer] 13 Jun, 2017 @ 9:05am 
Ta. I'll hotfix tonight and then reconcile any broken ORBATs later this week. I tested this didn't happen for armies, so I'm pretty staggered that navies/AF do.
Rushyo  [developer] 13 Jun, 2017 @ 11:57am 
Originally posted by Ozge Katip:
Due to incompatibilities between the tech levels set by this mod and naval OOBs introduced with the most recent updates to Millennium Dawn, navies are unplayable and will cause CTDs upon interaction. Likewise with the air wings.

Confirmed with at least South Africa and Angola.

Which air wings does this occur with?

The issue is that MD's OOBs don't correctly mark certain equipment as being foreign export causing HoI to hurl when the native tech is dropped below the level of the sponsoring nation, so I've gone through the OOBs for nations I can discover crashes for and corrected them where I can, but I can't discover any air forces where this occurs, only certain navies (Angola, South African and Egypt specifically).
Özge Kâtip 13 Jun, 2017 @ 2:04pm 
Just ran the latest version alone with MD, the game no longer crashes on startup. Non-spawning unit issues still persist with Air forces for Egypt, Angola, Algeria, South Africa due to removed multirole and/or attack tech. In addition, ERY also lacks some anti_tank units for its ground templates. Visible in the debug as well.
Last edited by Özge Kâtip; 13 Jun, 2017 @ 2:56pm
Rushyo  [developer] 13 Jun, 2017 @ 2:22pm 
I cannot duplicate your issue with the air wings. I'm running a stock HoI 4 with just the latest workshop MD and AC. At no point have I encountered any crash on startup, and that hotfix was not meant to fix a crash on startup either, so it's odd that it would.

The only thing I can think is perhaps it's a result of a bug exclusively with Together for Victory? Could you try disabling that and let me know if that address the issue? I don't have TfV.

If certain OOBs don't correctly mark foreign tech as export and as a result they're simply not showing up in their full glory, then I'm not going to address that. I can't fix every OOB in Africa as a hotfix (not least because that means I have to analyse and update the OOBs for ~60 nations with every single MD patch to keep the OOBs up to date, which would be patently impossible). I'll address those issues as I get around to the nations in question. It's far more valuable to have African techs not be at European levels than it is for the (already pretty bonkers inaccurate in most cases) MD ORBATs to be 100% supported.
Rushyo  [developer] 13 Jun, 2017 @ 2:47pm 
Further to our chat, I'll knock up the tech levels for the 'offending' nations to reflect their foreign equipment as a hot-fix, then adjust them back down when the OOBs mark foreign exports (whether fixed via MD or AC)
Last edited by Rushyo; 13 Jun, 2017 @ 2:49pm
Dingis227 14 Aug, 2017 @ 1:09am 
Found 2 issues:
Faction Manager Mod- Causes Crash on 10 Jan 2000
Destroy Faction with Members- Causes Crash on 10 Jan 2000

Both where ran together and individualy to see what one might be the issues, turns out both are causing same crash.
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