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+Can remove sappers from friendly buildings
+Does 100% more damage to disguised enemie spies.
-25% fire rate
-+20 enemy sentry rocket damage.
level X modified rocket launcher
On hit: If the target is on fire, explodes for extra damage.
When it has exploded, does -25% damage and the on hit effect cannot occur. (pick up ammo to fix it)
Can remove sappers from friendly buildings.
+10% damage
-15% weapon switch speed.
-5% movement speed.
-10% melee fire rate.
Level XX recycled defense system
Charges with each hit on an ennemy on fire
When fully charged , press alt-fire to launch a hit that only damages sentry but does massive amount of damage
Removes sappers from friendly buildings
Sentries will not target you while you have it equipped
-75% damage to players that are not on fire
-10% speed
+15% damage to players on fire
+10% weapon switch speed
+100% Damage taken while active
P.S: The speed penalty is passive
Well, I guess that we at least agreed on the sapper removing part :)
-1 speed
can remove zappers
you can drop to the enginner so he could have ammo 10 second to get it back
will fix sentrys 2% at a time will be healed if you hit a freindly sentry and dispenter and entrance and exit teleporters
take 50% away from enemy sentry and dispenter and entrance and exit teleporters
if you combine a wrench and the smasher you get a rocket smasher and the same wrench you used for but as a strange
0.0001% chance of when a engeiner picks it up he doesnt get ammo it places down like a sentry no-one can block the bullets move it noclips and it kills him and places a level 3 sentry of your team at the enemys dieing point so you will win (Stays only for 3 rounds or if too many ppl spawn and die)
if you do the crafting part you get 50% chance to get a rare unusual hat
if the owner makes a all item strange bottle where you can turn one of all of your items to be a strange
Can remove enemy sappers
Alt-fire: shoots four homing rockets that deal half of a sentry's rockets
only an engineer's wrench can refuel the rockets (10 metal)
-40% firing speed
hammer can get sapped (cannot alt fire or attack)
-25% fireing speed
Cause i see that rocket in it....
Add it please, Valve
+75% damage
-if you take any explosive damage while holding the weapon, the weapon explodes and you take 30 extra damage+you have to wait 15 seconds to get a new one(or get it from the supply locker)
+10% damage
+40% damge to buildings
+80% damage to sentrys
+25 Max health
+30% more damage from sentrys
-15% movment speed
-20% weapon switch speed
+20% Damage
+15% Max Health
+Shoots out ammo every 30 seconds
-25% Movement Speed on Wear
-5% Fire Damage
+Right click and shoot 4 rockets at sentry's only
+Engineers can repair it to make it a higher tier hammer (More damage ect.)
Explosion does not damage you
Crits does 2 times the damage
+10% Damage
-15% Firing speed
+15% Explosive vulnerability