Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
"PLEASE KEEP IN MIND, this base does not currently support wheeled and walker vehicles, and thus I will most likely NOT MAKE THEM."
Nonetheless, this mod is brilliant. Too bad nobody seems to be able to acquire the turrets from the frigate model.
Either way, this mod is a godsend. How did you do the engine effects?
A vehicle base that doesn't support wheeled vehicles? That's a little ironic. :/
Probably not inverting the controls on Capital Ships any time soon.
@Aksis
As for the sounds, I am planning to add more to change some of the existing ones.
@Flame-Bird
As for the landing feature, it was disabled by Liam for the reason it was ment as Battlefront thingy for Star Wars, I honestly don't see a point why would it be necessary in Halo.
@Bravo
The Revenant may receive a gun in some future, although there is no model for that at the moment.