Call of Duty: Black Ops III

Call of Duty: Black Ops III

COD: WORLD AT WAR WEAPONS MOD VER 0.65 (ZM). read desc!
 This topic has been pinned, so it's probably important
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Showing 1-15 of 92 comments
Miralay Cevdet  [developer] 23 Jun, 2017 @ 6:41pm 
plzz use this guys.....xD
TYXMA 23 Jun, 2017 @ 10:29pm 
Please fix the animations
𝅳𝅳 23 Jun, 2017 @ 10:32pm 
Love the mod so far! The only bug I have run into so far, is when I knife lunge at a zombie in Origins while playing as Dempsey, the voice line 'My name is Nikolai!' plays.
Hackattack242 23 Jun, 2017 @ 11:00pm 
Shi no Numa Wall buys are a little wonky. The buy by the EE song looks like a WaW gun, but says ICR. also, the spawn weapons are supposed to be japanese, but that's a minor detail.
I've noticed, alot of the guns have delayed sounds, like the flamethrower:once you start using it, it goes quiet, and as soon as you stop it starts the sound. the PPSH, it's the same way. Bolt action rifles can be shot multiple time without having to rack the bolt., and sme minor things, are that the ray gun doesnt have a splash yet, i know it's 0.5 but, just trying to help.
Last edited by ✠ Heer Schmidt ✠; 24 Jun, 2017 @ 2:05am
Miralay Cevdet  [developer] 24 Jun, 2017 @ 4:35am 
Originally posted by WildBlah:
Please fix the animations
Which animations?????
Miralay Cevdet  [developer] 24 Jun, 2017 @ 4:36am 
Originally posted by ✠ Heer Schmidt ✠:
I've noticed, alot of the guns have delayed sounds, like the flamethrower:once you start using it, it goes quiet, and as soon as you stop it starts the sound. the PPSH, it's the same way. Bolt action rifles can be shot multiple time without having to rack the bolt., and sme minor things, are that the ray gun doesnt have a splash yet, i know it's 0.5 but, just trying to help.
the raygun has a splash damage.....
Miralay Cevdet  [developer] 24 Jun, 2017 @ 4:37am 
Originally posted by Texas Ranger:
Shi no Numa Wall buys are a little wonky. The buy by the EE song looks like a WaW gun, but says ICR. also, the spawn weapons are supposed to be japanese, but that's a minor detail.
I cant change the spawn weapons or the wallbuys cuz if i dId that will also change these for the other maps
Miralay Cevdet  [developer] 24 Jun, 2017 @ 4:38am 
Originally posted by Ȿỿᶩⱴᶓøƞ:
Love the mod so far! The only bug I have run into so far, is when I knife lunge at a zombie in Origins while playing as Dempsey, the voice line 'My name is Nikolai!' plays.
Report this to treyarch and not me, my mod no longer have custom quotes
Master_Maguku 24 Jun, 2017 @ 12:45pm 
Well, if i may: arisaka is semi auto, ppsh, thompson, and other guns sounds are muliple rounds being fired instead of just one, many guns are inaudible by other players or earrape them from across the map, and the third person animations for holding some of the guns are wonky, but bearable.
Miralay Cevdet  [developer] 24 Jun, 2017 @ 12:59pm 
Originally posted by Typhus:
Well, if i may: arisaka is semi auto, ppsh, thompson, and other guns sounds are muliple rounds being fired instead of just one, many guns are inaudible by other players or earrape them from across the map, and the third person animations for holding some of the guns are wonky, but bearable.
wht do u mean by multiple rounds, they are auto....and the arisaka idk im using the waw official weapon files....third person animations idk how to fix the important thing is the first person vire i would like to fix it but idk how and the sounds will be fixed
Ramzilla95 24 Jun, 2017 @ 4:57pm 
Perhaps not a bug per se, the audio on some of the guns is extremely loud, obnoxious, and just sounds very poor. I'm not sure if this is a result of porting these weapons over which corrupted the audio files, or the original audio files were that bad and I'm just being nostalgic about it. Nonetheless, they sound poor... if this is something you could fix, cool! If not, then don;t worry about this part of the comment :P

The other thing has to do with the wallbuys not being fully chalked in. Some of the wallbuys are partially rendered in the middle. but the the left and right sides aren't. Again, not sure if this is something you could look into, but it would be nice to actually see the full Trench Gun chalk wallbuy :)

Really appreciate the work you're putting into this.
Miralay Cevdet  [developer] 24 Jun, 2017 @ 5:13pm 
Originally posted by Ramzilla95:
Perhaps not a bug per se, the audio on some of the guns is extremely loud, obnoxious, and just sounds very poor. I'm not sure if this is a result of porting these weapons over which corrupted the audio files, or the original audio files were that bad and I'm just being nostalgic about it. Nonetheless, they sound poor... if this is something you could fix, cool! If not, then don;t worry about this part of the comment :P

The other thing has to do with the wallbuys not being fully chalked in. Some of the wallbuys are partially rendered in the middle. but the the left and right sides aren't. Again, not sure if this is something you could look into, but it would be nice to actually see the full Trench Gun chalk wallbuy :)

Really appreciate the work you're putting into this.
1. that issue should be fixed if u are talking about 3rd person guns sounds for being loud (fix is in the next update)
2.i cant do anything related to this issue unless i get the map files from treyarch which will never happen!
superlemon65 24 Jun, 2017 @ 6:49pm 
PPSH sound FX is bugged, some snipers SFX are also bugged, sometimes the mod crashes my game, Springfield Scoped does not play a sound at all and no bullet is rendered nor bullet impact. Only the result of the bullet is visible (i.e. a dead zombie)
Master_Maguku 24 Jun, 2017 @ 8:55pm 
Originally posted by tlocas_argentina:
Originally posted by Typhus:
Well, if i may: arisaka is semi auto, ppsh, thompson, and other guns sounds are muliple rounds being fired instead of just one, many guns are inaudible by other players or earrape them from across the map, and the third person animations for holding some of the guns are wonky, but bearable.
wht do u mean by multiple rounds, they are auto....and the arisaka idk im using the waw official weapon files....third person animations idk how to fix the important thing is the first person vire i would like to fix it but idk how and the sounds will be fixed
when i say they fire multiple rounds, i mean if u pull the trigger once for the ppsh, it makes the continuous noise of like 6 rounds being fired
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