RimWorld

RimWorld

[Obsolete] AnimalCollabProj
 This topic has been pinned, so it's probably important
cucumpear  [developer] 27 Jun, 2017 @ 12:18am
Please report bugs here.
Be as clear as you can be about what happens and when. If possible share sceenshots or pastebins of the error messages or logs and mod lists.
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Showing 1-15 of 175 comments
Deximo Roger 28 Jun, 2017 @ 1:04am 
Can't seem to butcher pandas. My rimmies hunted one and it sat in the food storage all winter and no one would butcher it, even when starving. Think the Panda came from this mod.
cucumpear  [developer] 28 Jun, 2017 @ 4:36am 
Did you start a new game or did you add the mod to an existing save?
Because if you have a butchering bill set up and then add more animals, they will not be enabled automatically. You either have to add them to the existing bill or make a new one. Same goes for leathers in tailoring bills.
Catch 34 28 Jun, 2017 @ 8:21pm 
Hey, question. I have 5 spirit wolves on my map. Eating everyting. Temperate biome. Normal with the spawn nerf or bug?
cucumpear  [developer] 28 Jun, 2017 @ 11:58pm 
5 does seem too high, I'll double check them. But since the spawning has no hard limits it's possible.
The Old man's Medal 29 Jun, 2017 @ 12:44pm 
I am not sure this is bug but want to ask.

Goose and gander have 35% man-hunt chance when I try to tame.

Is it intend?

This is screenshot.

http://imgur.com/a/bjqki
Last edited by The Old man's Medal; 29 Jun, 2017 @ 12:50pm
cucumpear  [developer] 29 Jun, 2017 @ 12:53pm 
geese get nasty, yo. them getting really agressive is actually intended.
Koningkrush 30 Jun, 2017 @ 3:38pm 
ADS patch doesn't seem to work for me.
https://gist.github.com/6572f79cf1d65c9548f7d1523d1df453
Can these errors be ignored or do they break the mod?
Last edited by Koningkrush; 30 Jun, 2017 @ 3:39pm
imma island boi 30 Jun, 2017 @ 3:38pm 
Like Deximo Roger, I have also found that I can't butcher pandas. I can consume them raw like a feral child raised by wolves, but I can't make a cooked meal out of them. LMK what other info you need.
juan_arroba 30 Jun, 2017 @ 7:17pm 
Not a mistake but I do not think the animals have gender?
cucumpear  [developer] 1 Jul, 2017 @ 12:55am 
@Koningkrush Can you even load into a game? The log reads like something seriously messed up your mod folder.

@Gopiquor Is the panda literally the only animal? Did you check that it's actually marked for butchering in the bill? As I noted above, if you had a bill set up before you added more animals to the game they will not be automatically be enabled.

@TM MACLAREN'S Only animals using the insect base (scorpion, ants, silkspider) should be essentially genderless, as are the vanilla ones. Not all will be labelled "female/male [animal]" because they have gender specific terms.
Koningkrush 1 Jul, 2017 @ 6:03pm 
@cucumpear I can load into the game, start a map, play, etc. Both ADS and ACP work, but from the looks of the log file the patch may just not be functioning for me. It hasn't caused any obvious issues so far.
GoGoGonzo 2 Jul, 2017 @ 9:38am 
I've just started a playthrough with your mod, so far I really like the new sprites and versatility.

Anyway, I've noticed some odd stuff going on with the megabadgers.

1. They hunt eachother. I had two on my map and one killed the other. I kind of hope this is intended?!

2. I butchered the remains of the loser and received alphabeaver meat instead of megabadger meat.
cucumpear  [developer] 2 Jul, 2017 @ 10:07am 
@Sharevari The meat is completely intended, we didn't want to add more than 50 new types of meat and leather so we used the closest vanilla animal if possible. All felines drop cat meat, for example. I have plans to make some patches that rename the meat to something more generic at some point.
I can't say I've seen the badgers hunt each other, but I suppose it's possible, especially if there isn't much other wildlife around.

@Koningkrush I really don't know what's going on there. With the number of mods you're running it's entirely possible that something conflicts, the hard bit is pinpointing what.
Steeley56 2 Jul, 2017 @ 1:09pm 
not sure if its this mod or stack xl wondering exactly what this error report means
https://gist.github.com/a0fcc4695d0c71e30bd298ea070be1e7
cucumpear  [developer] 2 Jul, 2017 @ 2:23pm 
The only issues I see in that log are with terrain defs and patches. All the ACP and Stack XXL lines seem fine.
Unless part of the log is missing I'd suggest looking into Bridgello and Water Power, or any other mods that affect water.
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