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Griffin=0.5
GriffinHealthEnabled=False
GriffinHealthAddValue=0
GriffinHealthForceValue=0
GriffinHealthMultiplierValue=0
Griffin=0.5 <-- This is the part that defines the extra speed for the Griffin.
Speed has now been changed so it's added instead of forced. So a value of 0.5 adds 50 onto the dino's speed. 1 would add 100
GriffinHealthEnabled=False <-- This controls whether to use the health functions or not.
If you wish to use the health part of this mod then you need to it to "True" or the healt options will not functions.
GriffinHealthAddValue=0 <-- This simply adds a flat value onto the dino's health
This adds a flat value onto the dino's health, this have ether be postive or negatice. 500 will add 500 health onto the dino's current health. -500 will subtract 500 health from the dino's current health. There are built in functions to stop you from killing the dino if the negative value will bring the dino's health lower then 0.
GriffinHealthForceValue=1000 <-- This is the value to be Forced
This is the Health Vale that your dino will get while wearing it's Speed Saddle. In this example the value is "1000", so regardless of what current health value your dino has it will change to "1000". For a low level dino this is a bonus because it will get a much higher health value, but for that high level Griffin with 10K Health then it is a huge hit.
GriffinHealthMultiplierValue=0 <-- Health multiplier
This sets a multiplier onto the dino's health. You can ether increase or decrease the total health of the dino. A value of 1 is dino's current health (1 X 100 = 100). Taking the value over 1 will increase the health, using a value of 1.2 will increase the dino's health health by 20% (1.2 x 100 = 120). To decrease the health you need to use a value lower then 1 but not below 0. Using 0.90 will decrease the dino's health by 10% (0.9 X100 = 90). If the value is less than 0 it will not work, to prevent you from killing your dino.
Forget to mention that the mod checks the health values in this order
So if GriffinHealthAddValue=100 is set, it wont look at GriffinHealthForceValue=0 or GriffinHealthMultiplierValue=0, even if you give them a value.
PhoenixCraftEnabled=False <--- Set to True to enable the altering of the craft speed of a phoenix
PhoenixCraftEnabled=False <--- Set the value for the crafting speed, this allows it to cook/smelt fast in it's inventory. (100) Is pretty quick.
Added in new options for the Omni Costume.
Writ of Speed can now be used with Omni in order to acheive greater speeds then the speed defined by the server settings. Due to not wanting to put increased load on the server to keep checking for a writ of speed in an dino's inventory, you will need to equip the omni while a writ is in the dino's inventory.
Speed can be defined by using the dino's tag and specifying the speed to increase it by.
Example
rex=100 <--- This would increase the speed of a rex by 100, giving it a total of 200 because it's base speed is 100.
You are not limited by only having one speed defined on a writ, you can specify the speed for multiple different dino's as long as you know their tag.
rex=100, argent=150, griffin=200, quetz=900 <--- each dino must be seperated with a comma directly followed with a space ", "
List of tags can be found on the Ark gamepedia site
https://ark.gamepedia.com/Creature_IDs
The correct one is WyvernHealthEnabled=True to enable it.
Originally i was using WyvernHealthEnable=0/1 as part of the .ini to enable/disable the health options. I then changed it to WyvernHealthEnabled=True/False since it seemed easier for people to understand when doing the settings. All the values are correct in the mod files, i just screwed up when pasting them in here and some old text was copied across.
Thanks
So if GriffinHealthAddValue=100 is set, it wont look at GriffinHealthForceValue=0 or GriffinHealthMultiplierValue=0, even if you give them a value.
Had written something about it in the mod description, but it looks its been replaced by old text from me updating the mod to remove the symbols from the dinos since the code to disable it wouldn't work.
All the settings need to be put under the section [SpeedSaddles]
Here is an example for the settings for the argent saddle
[SpeedSaddles]
Arg=1.5
ArgHealthEnabled=True
ArgHealthAddValue=0
ArgHealthForceValue=6000
ArgHealthMultiplierValue=0
The options in these settings will make the Argent get an extra 150 speed and will have its health forcefully changed to 6000.
Easiest to not mess it up, is it to coppy all the settings and paste it into the bottom of the gameusersettings.ini file and then tweak the settings to your liking.
Normal path for gameusersettings.ini is in \ShooterGame\Saved\Config\Windows
If you still need help you can paste your gamesusersettings.ini on https://pastebin.com/ and link it here, but remember to not include your server admin password as you don't want others to have that.