Starpoint Gemini Warlords

Starpoint Gemini Warlords

Perks: Reduxed
Astarte  [developer] 22 Jun, 2017 @ 2:49pm
Bugs and Errors
Welcome to the bugs and errors thread.

This is where you bug me about errors in my mod and/or how it works (or does not) with the rest of the game.
Last edited by Astarte; 22 Jun, 2017 @ 2:49pm
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Showing 1-5 of 5 comments
bigblueguy47 10 Jul, 2017 @ 8:56am 
Great mod! Only thing I've noticed on my end is the descriptions of the perks haven't changed. It still says you get 3 extra fighters per wing and some small dollar value per sector.
mikomiko22 23 Jul, 2017 @ 3:05pm 
I've added this mod on a save that already has a carrier and the perks, but I'm not getting your money bonus or the extra fighters, only the vanilla benefits. I have not tried to start a new game with your mod already installed...
I am using this mod as a standalone, I do not have any other mods installed, yours or otherwise. :)
Last edited by mikomiko22; 23 Jul, 2017 @ 3:06pm
Astarte  [developer] 25 Jul, 2017 @ 3:24pm 
@jtlow47 I don't know where to go to update the text descriptions for perks, so while it says it increases fighters by 3, it actually increases it by the amount specified in the mod.

@mikomiko22 Not sure about that one. Have you tried verifing game cache? Can you test it by getting another perk mod to see if it is only mine being blocked or all perk mods in general? Or even if all mods are being blocked? Seeing as how those are the two main perk changes, it seems that my mod is not taking effect at all.
Last edited by Astarte; 25 Jul, 2017 @ 3:28pm
Lisan Al-Ghaib 8 Oct, 2017 @ 6:04pm 
I have a bit of a weird one. I get the money perks working, but carrier familarity perk isn't working. I have your CarriersRedux mod on top of this one. In my load order, I have this one above the CarrierRedux mod. Any help? :)
Astarte  [developer] 18 Oct, 2017 @ 1:33pm 
Could you elaborate a little on the problem? It almost sounds to me like we are talking about 3 mods: PerksReduxed, CarriersReduxed, and some other perk mod that changes the carrier familiarity perk. If that is the case, the problem is most likely that you have the "other perk mod" loaded last, and is therefore overwriting the changes that PerksReduxed would make to the carrier familarity perk.

In either case, carriers reduxed does not have anything that would edit perks in any way. It should not affect this mods functionality.

P.S.
Sorry for the late reply. Barely have time to play anymore.
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