Hearts of Iron IV

Hearts of Iron IV

-Historical Tank Tech Trees
 This topic has been pinned, so it's probably important
Slurpee12  [developer] 25 Jun, 2017 @ 5:10pm
Suggestions
Any suggestions you have to make the mod better? Please leave them here!

If suggesting a change, please include a source, as this is historical based mod.
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Showing 1-15 of 64 comments
Neo Fallujah 26 Jun, 2017 @ 3:12pm 
I suggest that you somehome incorporate the features from Small Arms and Uniforms and Guns Trucks into this overhaul. Or something similar. That way, each nation will have a unique set of infantry equipment and guns and transports.
Slurpee12  [developer] 26 Jun, 2017 @ 3:51pm 
That's something I can do, but the bolt action rifles would largely have the same values since they were pretty much all the same besides the M1 Garand.

What that would allow me to do is create custom infantry units / nation. German infantry vs Soviet could have different modifiers, requirements, manpower etc. Good idea, I might start that once I'm fully done with the AI and combat.
Slurpee12  [developer] 27 Jun, 2017 @ 12:17pm 
I could add the armored cars myself, possibly later down the road, but I need an argument as to why.

What's the point in using an armored car vs a light tank? I've played with expanded tech + equipment mod and I've never researched nor made an armored car because I never saw a point to it.

But I don't think it would be compatible without major changes. I made custom unit archetypes for all nations, and the vanilla armor tech tree has been disabled for those nations, which is why you don't see it.

If you can give me a compelling argument as to why it should be included, I'll consider it. They'd have worse stats than light tanks, besides maybe the Puma with it's 75mm gun IIRC. But definitely worse armor stats.
Papparizza 27 Jun, 2017 @ 1:08pm 
Country unique ARTY, AA and AT? I want to have some Schwerer Gustav fun :P

Slurpee12  [developer] 27 Jun, 2017 @ 1:14pm 
Originally posted by Papparizza:
Country unique ARTY, AA and AT? I want to have some Schwerer Gustav fun :P
Planned. No promises on adding additional equipment though. I think vanilla is kinda there.
Elldann 29 Jun, 2017 @ 7:44am 
I think you can easily add few french tanks. Even if the Armistice officially stoped the creation of tanks, there's some tanks that were designed illegally by resistant engineers and free France.
I've made a list:

39-45:
ARL 44: https://en.wikipedia.org/wiki/ARL_44
SARL 42: http://www.mmowg.net/wp-content/uploads/2015/02/sarl42.jpg
FCM 2C :https://en.wikipedia.org/wiki/Char_2C (you use it as early super heavy)

more examples: http://www.tanks-encyclopedia.com/ww2/france/ww2_French_Tanks.php

post war tanks:
AMX 13: https://en.wikipedia.org/wiki/AMX-13
AMX 50:: https://en.wikipedia.org/wiki/AMX-50

more exemples : http://www.tanksencyclopedia.com/coldwar/France/French_Cold_War_tanks.php

You should have somme ideas on light, medium, heavies, super heavies and recon. i hope this was usefull to you. Good luck for your great mod :)
Elldann 29 Jun, 2017 @ 7:46am 
Last edited by Elldann; 29 Jun, 2017 @ 8:12am
Slurpee12  [developer] 29 Jun, 2017 @ 10:11am 
Reason French tanks weren't added was because I didn't have sprites for them. I didn't want a blank box for them. But I have sprite help now, so French tanks will be added in the next update :)
Uncharted  [developer] 30 Jun, 2017 @ 5:29am 
The french tank tech tree will represent a huge ideological change in tank design when going through them. There definately gonna be one of the most interesting and unique countries to play after its released dont worry about that :)
Last edited by Uncharted; 30 Jun, 2017 @ 5:30am
King_George_VI 30 Jun, 2017 @ 6:54pm 
The Matilda II for the UK should not be a light tank. It was one of the best heavy tanks when the war broke out in 1939-1940. It was classified as an 'Infantry Tank' by the British and was used primarily in an infantry support role, but considering that it was 25 tons and nearly brought the German offensive through France to a halt at the counter-attack at Arras (almost routing the Germans because both the Matilda I and Matilda II were essentially immune to standard German anti-tank guns)...

Personally, I think you might be better off making the Matildas as the heavy armour models if you do not plan on adding infantry tanks or cavalry tanks as additional units... But that's just my suggestion.

Cheers
Slurpee12  [developer] 30 Jun, 2017 @ 10:42pm 
Yeah, I know they're not light tanks but infantry support. Their stats reflect the superior tank that the Matilda was though, so the designation is only cosmetic.

I could change the name under the tech tree to infantry support for the Matilda line.
King_George_VI 1 Jul, 2017 @ 3:56pm 
That's a good idea! Do you know what the Matilda's stats are v. the Panzer II or the Panzer III by chance? And out of curiosity, how did you base your changes to each of the armour variants for the 'Big Seven'?

Also... Do you have any plans or thoughts to possibly adding more variations of armour types? As in 'infantry tanks' and 'cavalry tanks' like the British and French experimented with extensively?
Last edited by King_George_VI; 1 Jul, 2017 @ 3:58pm
Slurpee12  [developer] 1 Jul, 2017 @ 7:04pm 
The Panzer III and IV are superior to the Panzer II so the Matilda has superior stats to both the Panzer III and IV in 1941, IIRC

I did a lot of research on what tank was better vs each other and then based it off of that research. I did German armor stats first, and then all of the other nations were based around those stats. T-34 being superior in every way in '41 etc.

Possibly, but I think the current roles of armor encompass a large set of roles.
Uncharted  [developer] 2 Jul, 2017 @ 4:11am 
to be honest infantry support tanks can jsut be translated into heavy tanks, and cavalry tanks into medium tanks, there different names for the same role imo.
Have to say that though the Infantry tanks are roughly analogous I think you could have them branching slightly to the side out of an Infantry tank tree to show the doctrinal change in tank design with the Infantry tanks being very early war with good soft attack but poor hard attack.

You could probably do the same with a Cruiser/Cavalry tank initial tree branching into Light and Medium tank lines. I say this because the idea behind the Cruiser tank was for a fast yet decently armed/armoured tank for going through holes in enemy lines made by Infantry tanks. Once this was done they would litterally "cruise" around behind enemy lines tearing up supply lines and arty positions. In the end they changed to using lightly armed/armoured yet very fast Light tanks to scout ahead/harrass enemy forces and better armed/armoured yet slower tanks to hold the battle line and act in plave of the heavier tanks.

For an actual suggestion rather than expanding an ongiong coversation, would you guys consider adding mechanised AT/AA? We know that the Germans and Americans both mounted AT guns on the fronts of APCs and that the US did the same with quad .50 Cals. The Germans did similar with halftrack mounted 20mm guns early on and later trialed similar with haltrack mounted 88's, if memory serves correctly they built 12 of which at least 4 were destroyed but they never built more (problems with the chassis from the firing I think and lack of resources).

From what I remember the US and Germans also experimented with putting mortars inside APCs, the US one was called the Morter Motor Carriage if I rmember correctly. Wouldn't mind seeing them or seeing flamethrower tanks/halftracks. But I would happily live without them.
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