RimWorld

RimWorld

Combat Extended
Regen7 12 Feb, 2018 @ 11:21pm
Mechanoid Scyther Bug: Can't damage them
Hi I always bget this bug when trying to kill mechanoid scythers. I cant damage them at all.


Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.Verb_LaunchProjectileCE.CanHitTargetFrom (IntVec3 root, LocalTargetInfo targ, System.String& report) [0x00000] in <filename unknown>:0
at CombatExtended.Verb_LaunchProjectileCE.CanHitTargetFrom (IntVec3 root, LocalTargetInfo targ) [0x00000] in <filename unknown>:0
at CombatExtended.Verb_ShootCE.CanHitTargetFrom (IntVec3 root, LocalTargetInfo targ) [0x00000] in <filename unknown>:0
at Verse.AI.AttackTargetFinder.CanShootAtFromCurrentPosition (IAttackTarget target, IAttackTargetSearcher searcher, Verse.Verb verb) [0x00000] in <filename unknown>:0
at Verse.AI.AttackTargetFinder.BestAttackTarget (IAttackTargetSearcher searcher, TargetScanFlags flags, System.Predicate`1 validator, Single minDist, Single maxDist, IntVec3 locus, Single maxTravelRadiusFromLocus, Boolean canBash) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_AIFightEnemy.FindAttackTarget (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_AIFightEnemy.FindAttackTargetIfPossible (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_AIFightEnemy.UpdateEnemyTarget (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_AIFightEnemy.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
RimWorld.ThinkNode_Duty:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob(ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:CheckForJobOverride()
Verse.AI.Pawn_JobTracker:Notify_DamageTaken(DamageInfo)
Verse.Pawn_HealthTracker:PreApplyDamage(DamageInfo, Boolean&)
Verse.Pawn:PreApplyDamage(DamageInfo, Boolean&)
Verse.Thing:TakeDamage(DamageInfo)
CombatExtended.BulletCE:Impact(Thing)
CombatExtended.ProjectileCE:TryCollideWith(Thing)
CombatExtended.ProjectileCE:CheckCellForCollision(IntVec3)
CombatExtended.ProjectileCE:CheckForCollisionBetween()
CombatExtended.ProjectileCE:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()